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Nvidia’s new leading GPU--the GeForce GTX 1080--is a powerful graphics card that’s a great value. Even though it’s a fantastic deal, the $599 price tag still makes it prohibitively expensive.
The GeForce GTX 1070 lives up to the hype.
That’s why many budget-conscious enthusiasts have been waiting for reviews of the GeForce GTX 1070. Starting at a more attainable $379, Nvidia claims that the card is faster than the $1,000 GeForce GTX Titan X. While that may sound too good to be true, the GeForce GTX 1070 lives up to the hype.
Table of Contents [hide]DesignFeaturesSpecsBenchmarks1080p Benchmarks1440p Benchmarks4K BenchmarksVR TestExperiential TestsOverclockingConclusion
The GTX 1070 uses the same 4.3x10.5-inch chassis as its more expensive GTX 1080 brother. This means you get the same angular die-cast aluminum enclosure, radial blower fan which exhausts heat outside chassis (which is good for compact Mini-ITX systems), three copper heatpipes for cooling, and a low-profile removable backplate.
One small issue I noticed while testing my particular unit is that its fan produces a slight, almost rattle-like noise under load. It’s not a major issue, but I didn’t hear it with the GTX 1080. Your mileage may vary. In terms of temperatures, the 1070 carries a 94 degree Celsius thermal threshold.
Like the GTX 1080, the 1070 features three DisplayPort connectors, one HDMI port, and one dual-link DVI port.
Spec Chart
GTX 1070 | GTX 1080 | GTX Titan X | GTX 980 Ti | GTX 980 | |
CUDA Cores | 1920 | 2560 | 3072 | 2816 | 2048 |
Texture Units | 120 | 160 | 192 | 176 | 128 |
ROPs | 64 | 64 | 96 | 96 | 64 |
Core Clock | 1506MHz | 1607MHz | 1000MHz | 1000MHz | 1126MHz |
Boost Clock | 1683MHz | 1733MHz | 1075MHz | 1075MHz | 1216MHz |
Memory Clock | 8GHz GDDR5 | 10GHz GDDR5X | 7GHz GDDR5 | 7GHz GDDR5 | 7GHz GDDR5 |
Memory Bus Width | 256-bit | 256-bit | 384-bit | 384-bit | 256-bit |
VRAM | 8GB | 8GB | 12GB | 6GB | 4GB |
TDP | 150W | 180W | 250W | 250W | 165W |
GPU | GP104 | GP104 | GM200 | GM200 | GM204 |
Architecture | Pascal | Pascal | Maxwell | Maxwell | Maxwell |
Transistor Count | 7.2 billion | 7.2 billion | 8 billion | 8 billion | 5.2 billion |
Manufacturing Process | 16nm FinFET | 16nm FinFET | TSMC 28nm | TSMC 28nm | TSMC 28nm |
Launch Date | 6/10/2016 | 5/27/2016 | 3/17/2015 | 6/1/2015 | 9/18/2014 |
Launch Price | $379/$449 | $599/$699 | $999 | $649 | $549 |
The GTX 1070 uses an eight-pin power connector like the GTX 1080, but it’s 30 watts less power-hungry with a 150-watt TDP. This is very power-efficient when you compare it to the 250-watt Titan X, which it performs most similarly to.
I’m using the same system to test all the graphics cards, which is a PC equipped with Intel’s six-core 5930K, coupled with 16GB of DDR4 RAM. Because all the cards tested here are high-end, to properly push each, their benchmarks are set to their respective max settings.
Also, since my GTX 1080 review, a lot of readers asked me to add benchmarks for some newer titles, such as Overwatch, Rise of the Tomb Raider, The Witcher 3, and more. An issue here is that some of these games don’t feature in-game benchmarks and using FRAPS to manually capture frame rate data while gaming can cause inconsistent results due to the variance of player actions. This means you could get different numbers with different runs, even using the same GPU. Regardless, I wanted to add some of these newer games to the mix; not to provide comparative data between cards, but to at least give you a gauge of how the 1070 might be able to tackle them across 1080p, 1440p, and 4K resolutions. This data will be under the “experiential segment” of my benchmarks.
Unigine Valley is another synthetic graphics benchmark. Both the GTX 1070 and Titan X are able to generate frames in the 80s here, but with a four percent lead, the 1070 is able to once again outperform the more expensive Maxwell-based card. It’s also worth pointing out the huge 36 percent advantage the GTX 1070 enjoys over the GTX 980, which was a $500 graphics card just a few months ago.
The Titan X outperforms the 1070 by just a hair in BioShock Infinite. I’m talking a 141 FPS average vs. 142 FPS average here. It’s close enough to be within the margin of error, but still, a win's a win and *spoiler alert* the Titan X is going to need all the help it’s going to get. Another point of interest to look at here is the 12 percent gap between the GTX 1070 and the GTX 1080, which represents the smallest delta the two cards will experience between each other in my tests.
Metro Last Light is the most demanding graphical benchmark I’ve got here. With tons of lighting and physics effects, it can bring the mightiest of GPUs to their knees. Both the GTX 1070 and Titan X score above 60FPS average here, however. The 1070 does notch a six percent win by scoring in the upper 60s, whereas the Titan X scores in the lower half.
Shadow of Mordor represents an interesting battle between the GTX 1070 and the Titan X. Because the PC version of the game uses an HD texture pack, it loves VRAM. So, I was curious to see if the Titan X’s larger 12GB frame buffer would be able to give it the edge here or if the 1070’s smaller, but faster 8GB frame buffer would be enough. It looks like at 1080p, speed beats size, notching the GTX 1070 the win by nine percent.
With a really high 137.3 average FPS, the 1070 is able to enjoy a five percent lead over the Titan X here.
1080p Conclusion
With the exception of the BioShock Infinite benchmark, which was razor thin, the GTX 1070 was able to consistently beat the Titan X at 1080p. Regardless, both the Titan X and GTX 1070 are overkill at 1080p, unless you’re looking to take advantage of a super high refresh rate monitor.
This is the first time the 1070 dips below 60FPS in my real-world benchmarks, but that’s the graphically demanding Last Light test for you. While both the 1070 and Titan X managed to garner above 60FPS average at 1080p, both drop all the way down to the high 30s at 1440p, which still meets the threshold of being playable. The 1070 does carry a five percent advantage over the Titan X, however, and while that’s not huge, when you start to dip into the 30s, every little bit helps.
With a two percent advantage, the GTX 1070 once again pulls ahead in Shadow of Mordor. With both cards running the game in the 80 average FPS range, it suggests both cards will be able to handle the game at 4K, at least to some degree.
Tomb Raider: With a three percent lead, the 1070 just about cracks 90 average FPS, but the Titan X falls short of this threshold.
1440p Conclusion
While the GTX 1070 is overkill for 1080p gaming, it makes good sense at 1440p. You’ll be able to max out just about every single game here, even the most taxing games like Metro with above 30 average FPS. You’ll also get plenty of mileage if you opt for a high refresh rate UHD monitor.
The GTX 1070 is two percent faster than the Titan X here, but both cards end up averaging around 16FPS on the ultra-demanding benchmark, which is unplayable on both setups. As a matter of fact, the game is unplayable across the board here on all of my configurations. Even the dual 980s, which proved to be the strongest of the pack, only managed to ratchet 22 average FPS.
The GTX 1070 is able to enjoy its biggest lead over the Titan X out of all of my tests with a nine percent advantage here. While Shadow of Mordor loves VRAM and the Titan X has 4GB more VRAM than the 1070, it looks like the 1070’s 8GB allotment isn’t a bottleneck at 4K and its faster frequencies are able to give it the win. Shadow of Mordor also represents the biggest lead the 1070 enjoys over the GTX 980, with a big 39 percent gap. It looks like the GTX 980’s relatively small 4GB framebuffer was a bottleneck here at 4K.
4K Conclusion: The battle for 4K was going to be the most interesting fight between the GTX 1070 and the Titan X. At this high of a resolution, VRAM can matter a lot, and with the Titan X having a massive 12GB framebuffer, I wasn’t sure if it was going to prove advantageous for the Titan X at this resolution. Considering the 1070 won in all the benchmarks, however, this suggests that 8GB of VRAM isn’t a bottleneck for 2160p, which means core and memory speeds matter more than sheer VRAM size.
But is the 1070 a 4K card? Aside from the most graphically-demanding games/poorly optimized ports, it will be able to max out the majority of games with at least 30FPS average.
In the SteamVR demo, the GTX 1070 was able to produce 10729 frames, which is six percent better than the Titan X. While it falls short of the GTX 1080, which is the best card for VR at the moment, it is able to enjoy a huge 36 percent lead over the GTX 980, which is a good card for VR in its own right.
While the GTX 1070 is overkill for 1080p gaming, it makes good sense at 1440p. You’ll be able to max out just about every single game here.
My experiential tests at 1440p once again show that the GTX 1070 is a great card for ultra-HD (UHD) gaming. It’s able to play every single game here with above 30FPS averages, though the very graphically-demanding Rise of the Tomb Raider does make it close, especially under DX12.
Here is where things get dicier for the GTX 1070. Games like Overwatch and Dirt Rally are perfectly playable at 4K. Playing The Witcher 3 or anything else more graphically-taxing, however, and you’ll have to turn down some settings if you want above 30 average FPS experiences.
When you compare it to the Titan X, it’s up to nine percent faster and up to 55 percent cheaper. That’s a crazy good deal.
With a 12-23 percent delta between it and the GTX 1080, the GTX 1070 certainly isn’t as fast as its big brother, but it also costs roughly 36 percent less. When you compare it to the Titan X, it’s up to nine percent faster and up to 55 percent cheaper. That’s a crazy good deal. Sure, the GTX 1070 makes some concessions against the GTX 1080, but, for the most part, it performs admirably where it counts.