[UPDATE] Hideo Kojima has said on Twitter that he is not actively looking for a studio to remake Metal Gear Solid in the Fox engine, but that his translator misinterpreted his comments. "Regarding the rumor from yesterday," he said, "checked the data recording of the actual interview. It was mistranslated from our side. Chris, my interpreter answered in different nuance that made this consequence. I on the other hand, answered w/ bit of lip service."
"I answered, 'You (the journalist) wanted me to do MGS2 on Fox Engine but I cannot do. I wish if only someone could make MGS1 on Fox Engine.' The journalist wasn't wrong."
"We are deeply sorry for the misinterpretation on our side," he concluded.
While Kojima isn't actively looking to remake MGS, he indicated he still has an interest in the idea. "Well, if there's some creator or team in this world who has love and passion to remake 'MGS1', I would love to ask for it," he said.
The original story follows below.
Hideo Kojima is looking to remake the original Metal Gear Solid using Kojima Productions' next-generation Fox engine, GameReactor reports.
During a roundtable interview at E3 2013 attended by GameReactor, the MGS visionary said that he's currently seeking an external studio to handle the adaptation.
The original Metal Gear Solid was released in 1998 for the PlayStation and was ported later to Windows in 2000. It is considered to be one of gaming's definitive titles. Kojima has entrusted the Metal Gear franchise to external developers in the past. Eternal Darkness and Too Human developer Silicon Knights handled the 2004 GameCube remake Metal Gear Solid: The Twin Snakes.
Kojima Productions also drafted in Bayonetta developer Platinum Games for the spin-off title Metal Gear Rising: Revengeance, which was released earlier in 2013.
Kojima Productions' Fox engine was revealed in 2011 and is designed to be a cross-platform engine designed around the next-generation: Xbox One and PlayStation 4.
The Fox engine is powering Metal Gear Solid V: The Phantom Pain, and is also behind Pro Evolution Soccer 2014.
Elsewhere in the interview, Kojima said the value of next-generation consoles was about far more than improved visual prowess. "For us it's not about upgraded graphics or anything like that," he said. "We're really looking forward to the fact that we can now use multiple devices to play a game. So whether it's smartphones or tablets, we can play Metal Gear Solid V on that tablet or smartphone and integrate that into what we have on the console. So people can play the game essentially 24 hours and be in the world of MGS anytime they like to."
You need a javascript enabled browser to watch videos.
Click To Unmute
MGS V: The Phantom Pain - E3 2013 Red Band Trailer
How Alan Wake II Made Me Face My Fear of Horror Games
GameSpot's Top 10 Games of 2023Thompson: The Pop Culture Icon’s Strange Legacy - LoadoutFirearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter