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Total War: Three Kingdoms Patch Notes For Hotfix Update 1.4.1
Total War: Three Kingdoms Patch Notes For Hotfix Update 1.4.1-May 2024
May 16, 2025 6:49 AM

  The 1.4.1 hotfix patch for Total War: Three Kingdoms is now live. The latest update fixes numerous issues, makes some important adjustments, and rebalances unit costs in multiplayer.

  Among the bug fixes, Cao Song has been giving a personality change so that he's no longer identified as an Incompetent Leader (good for him). An issue where generals and heroes were not spawning at full strength has also been fixed, Guan Yu and Zhang Fei will no longer spawn twice in Liu Bei's campaign, and Guo Jia's spawning age has been corrected. Crashes are now less likely to happen in existing save games for the new court feature, too, but it's still recommended that players start a new campaign.

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  Particular attention has also been paid to Liu Hong's campaign, including fixing a bug that reduced fervour rather than increasing it when the Tax Collector building was constructed, reducing the starting strength of the Imperial Army, and helping to rebalance the amount of money available in the campaign by unlocking trade agreements at half the previous rate, among others.

  

1.4.1 hotfix full patch notes:

General

  Factions can now only Request Aid from their court once per turnChanged Cao Song's personality so he no longer identified as an Incompetent LeaderFixed a bug where Guan Yu and Zhang Fei could spawn twice in Liu Bei's campaignFixed issues around Guan Yu and Zhang Fei spawning when Liu Bei's army is on riversThe new court added into the game for when the player became an Emperor was causing some crashes in existing save games, these crashes are now less likely to happen, but we still recommend players start a new campaignPreventing armies that spawn for a mission in Liu Bei's campaign immediately running away, thus making it difficult to complete the mission. We have now made these armies more aggressive and less likely to run awayXiahou Dun's portrait, which inaccurately shows him with an eye missing, has been fixed to show the two eyes he definitely still had during this periodCorrected the Chosen of the Eight Immortals description which was showing some incorrect descriptionsCorrected Guo Jia's spawning age, and made changes to prevent Sun Ren spawning as a middle-aged woman instead of a babyZhang Jue had maxed out his abilities, so we have given him some new skills that give him bonuses rather than new abilitiesFixed a very convenient bug that allowed players to use Deployables beyond the deployment zoneThe annex settlement option no longer appears for Emperors who aren't Liu HongChanged Lü Bu event so he gets the Red Hare ancillary after joining your factionHave fixed an issue where generals and heroes were not spawning at full strengthLiu Hong's Campaign

  We've paid particular attention to Liu Hong's campaign and made some important adjustments:

  Fixed a bug that reduced fervour rather than increased it when the Tax Collector building was constructedMoved He Yi to a safer spawning location, as he was dying on us a little too soonFixed issue where subjects of empires were incorrectly showing some income sources. This was just a display issue and not affecting their economyMade changes that mean when playing as Liu Hong the player cannot leave the war to other members of the empire, as the AI has now been modified so that you are less likely to win the war if you do nothingTo reduce the starting strength of the Imperial Army, the army units now start at half strengthTo help rebalance the amount of money available in this campaign, we have employed a fix that means trade agreements are unlocked at half the previous rateReduced starting number of assignments available to Liu HongIncreased the release/banish cost from 25 to 80 influence and the first mission reward has been increased from 25 influence to 80 to partly compensate for thisRebalancing Unit Costs In Multiplayer

  We've made some changes to the cost of different units in multiplayer to keep things a little more balanced. All these changes are listed below:

  Chen Peacekeepers: +75Imperial Household Cavalry: +345Jiazi Raiders: +70Messengers of Heaven: +20Mounted Sabre Defectors: -45Destroyer of Traitors: -55Imperial Lancer Cavalry: +260Mounted Lancer Defectors: +30Righteous Vanguards: +10Tyrant Slayers: +20Bringers of Peace: +150Chosen of the Eight Immortals: +200Exemplars of the Tao: +70Huanglao’s Paragons: +75Imperial Guard Captain: +765Imperial Sword Guard: +765Peasant Volunteers: +118Redeemed Outlaws: +27Sabre Defectors: +40Archer Defectors: +45Archer Gang: +50Chen Royal Guard: +210Imperial Palace Cavalry: +360Imperial Palace Crossbowmen: +370Poachers: -40Qiang Archers: -20Territorial Archer: +15The Land’s Chosen: -90Yaoguai Hunters: +95Ascetics of The Way: +95Defenders of the Empire: +75Fervent Defenders: +35Gallants of the People: +105Imperial Gate Guards: +280Ji Defectors: +75Qiang Polearms: +100Spearmen Gang: +80Stalwart Shields : -110Territorial Spearmen: +115Zealots of the Way: +60Future Fixes

  We've been keeping a close eye on the various threads and reports from the community about issues and quirks with the 1.4.0 patch, and some of the issues are taking a little longer to resolve than anticipated. A few standout issues that we’ll be getting to grips with in the future include:

  Emperors being able to invite other emperors into their empireBroken Achievements for completing Liu Chong's Trophy collection and Lu Zhi's great LibraryIssues with AI siege behaviour on multiplayer campaign

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