Microsoft's Perfect Dark franchise is returning with a reboot in the works at one of Microsoft's newest studios. It's among the most-anticipated upcoming Xbox games, and while we don't have all that much to go on at this point, we do know a few key details about the project.
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Perfect Dark Reveal Trailer | Game Awards 2020
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Lead writer Christine Thompson said the reboot also has the tricky task of balancing nostalgia with an effort to pursue new ideas. "You have to avoid doing too much devotion to the past but not enough," Thompson said. "You have to find the right spot in the middle."
In the reboot, there has been an ecological disaster that affected the world on a global scale, which is quite different from the original game's narrative. Corporations came in and created new technology to solve the problems. However, the hopeful world on the surface is not all it seems, and there may also be trouble brewing, developers said in a Game Awards 2020 video (below).
Joanna will be able to slide under and jump over obstacles in an effort to highlight her physicality. The game will have camera moves reminiscent of body cameras and Go Pros, too.
Game development is a highly iterative process and plans change all the time, so the way in which Microsoft spoke about the game in 2020 may not still hold today. In the interview video, developers repeatedly referred to its "vision" for the game, and concepts for it, and all of this could change. A number of developers in that video have left Microsoft (more on that later).
The former developers told VGC that some staffers became frustrated by The Initiative's reported "top-down" approach to decision-making when it comes to design choices.
"According to the former employees, many senior team members were frustrated by this perceived lack of autonomy and didn't feel heard on key issues such as development priorities, project planning, and team staffing," the report said.
For its part, The Initiative boss Darrell Gallagher told VGC that the staffing changes are not uncommon for a new studio taking over a "beloved franchise." Not only that, but Gallagher cited the "global upheaval" over the past couple years as an explanation in part for the staffing changes.