If you're jumping into Kena: Bridge of Spirits, you may have noticed that the game is more challenging than its cute art style originally lets on. If you're looking for a little help, look no further--we've got 13 tips and tricks to help you be a better spirit guide.
More Kena: Bridge Of Spirits Guides:
How Long To Beat Kena: Bridge Of SpiritsHow To Solve The Fishing Shrine PuzzleWhere To Find Every Spirit MailCorrupt Taro Boss GuideCorrupt Woodsmith Boss GuideFor those still on the fence about whether to pick up the game, check out GameSpot's Kena: Bridge of Spirits review, in which Phil Hornshaw writes, "Kena: Bridge of Spirits is ultimately a game about making those connections, just like it's about making a connection with the game world around you through the Rot. It centers on characters who tried valiantly but failed to help one another, and what dealing with that pain did to them. It's about exploring a world and seeing what it once was, and helping to restore it again. And while Kena: Bridge of Spirits is full of familiar-feeling combat and exploration, its ability to find different ways to look at those ideas makes for a beautiful, emotional, and exciting journey."
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13 Things To Know Before Playing Kena: Bridge of Spirits
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This is because the shield slows Kena down. Early on, this isn't too much of a problem, but after the opening hours of the game, you'll start facing groups of enemies, minibosses, and bosses, all of which are both fast and hit incredibly hard. Standing in place and raising a shield may protect you from the first few attacks, but even once it's upgraded, the shield can't withstand multiple blows from groups of enemies or combo platters dished out by hard-hitting minibosses and bosses, some of which can smash through Kena's shield in a single swing.
So early on, get into the habit of parrying, dodging, and jumping to counter and avoid enemy attacks. Parrying is a crucial skill to get down, and one that can come in clutch later down the line--it's a skill you'll just have to practice to get better at. Most of the hardest hitting attacks in Bridge of Spirits have a tiny window of opportunity to parry, so having a solid grasp on dodging is good for avoiding those. Jumping can help too, in that smaller enemies and larger enemies that attack with horizontal swings can't reach Kena when she double jumps. As you play, you'll naturally begin to recognize patterns and learn whether to parry, dodge, or jump to protect yourself--and since all three of those actions can lead into attacks, they're much better than just standing still and blocking, waiting for the enemies to stop pummeling you in order to attack.
Kena's long-range arsenal can knock enemies out of their animations (in most cases--not all!), which will stop them from using whatever attack they were preparing. Once you unlock new powers, using an arrow is the easiest way to do so, given the speed at which Kena can fire one off. However, bombs (which you unlock later in the game) can typically work too--the key is that you usually have to hit the enemy in the head, which is easier to do with the bow.
There is a big exception to this rule. You'll see that some minibosses and bosses have these powerful attacks with huge wind-ups--they're easy to spot because during the wind-up, the enemy emits a red mist. That red is telegraphing a blow that Kena cannot interrupt nor block--you're only hope is an exceptionally well-timed dodge.
In Bridge of Spirits, combat is hard, and the only way to really alleviate its challenge is through Kena's powerful Rot-based abilities. They are excellent for dealing massive amounts of damage and controlling the flow of battle to give you some breathing room. The only way to use those abilities is by spending Courage, which can most easily be accrued in combat by dealing damage to enemies. There are other ways to gain Courage--on the two easier difficulties, you also accrue it whenever you take damage--but regardless of difficulty, you want to keep attacking and earn more Courage because beyond damage, Courage is also the only way you can heal during a fight too.
So never back off from a fight unless you absolutely need to (like you see an enemy approaching that's going to self-destruct)--staying in the thick of combat and weakening enemies is crucial for both dealing the most damage and staying alive. Hitting most enemies also knocks them off-balance, so you'll often avoid most damage by keeping your enemies reeling.
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Though Fidelity Mode makes the game a whole lot prettier, Performance Mode is better from a combat perspective. Sure, the game won't be native 4k, but you're getting more frames-per-second, and that makes it a whole lot easier to get that parry or dodge off in the ideal window. It's not impossible on Fidelity Mode, but it is a bit harder.
To maximize the effects of healing, it's better to wait until you've entered this state before you send the Rot to grab more health--you can usually only heal a few times each fight, so just healing whenever is not an ideal strategy. Wait until you really need to heal before deciding to heal.
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But the pulse can be used for a lot more in combat. Most notably, it causes your bombs to explode, which helps if you don't want to wait for the bombs to go off or you want to save your arrows (shooting a bomb with an arrow will also blow it up). One of the best ways to deal with a group of enemies closing in is to throw a bomb into the mix and immediately pulse, damaging the group. Just be sure you're a distance away, as Kena can damage herself with her bombs.
In these instances, one or two points can usually be cleansed right from the start and they'll just keep spawning enemies indefinitely until you stop them. Try to get to these points first and close them as quickly as possible--they usually spawn smaller enemies that are meant to pester you and distract you from the larger main threat. So getting rid of them early on will make the fight so much easier.
There are a few instances where these weak points can't be shot at immediately--later on in the game, you'll start running into foes encased in thick armor or rock and the only way to reveal their weak points is to bomb them. One of the bosses encases her weak points in armor too, so if a tough enemy doesn't seem to have a weak spot, try bombing them. That will usually reveal what you need to hit.
In instances where you can use that ability in combat or use it outside of combat and bring it to a fight, go for it. Both the spinning and slamming action that the Rot can do deal a lot of damage. Be careful though, as any hit--whether to Kena or the Rot--will immediately cause the Rot to scatter. So get in as many hits as you can before the enemy can touch you.
You'll also earn plenty of Karma points, from killing enemies and doing things like feeding fruit to the Rot or fixing statues in the environment, to unlock new abilities for Kena at a fairly steady rate. You won't earn enough that you can just buy whatever you want--unless you plan on searching off the beaten path and completing optional quests, you won't finish the campaign with all of Kena's skills unlocked. So if you're not down to explore, you do have to be a bit more selective there. But when it comes to dressing the Rot in cute outfits, the sky's the limit.
But we quickly noticed that almost every puzzle incorporates some sort of hint for how to solve it. In most cases, that's as easy as noticing that there's a target in the distance, hinting that you'll need your bow to unlock the way forward. But in a few cases, the hints are environmental--forcing you to look at the world around Kena in order to figure out what you need to do next.
So if you're struggling on a puzzle, look at your immediate surroundings--are there crystals that look like they're leading towards something, an altar where items have been displayed in a specific numeric order, or anything glowing blue you could shoot? You never have to leave a puzzle and go somewhere else for a hint towards the solution. If you're stuck, the answer is somewhere there in front of you.