Epic has released another update for its hit battle royale game, Fortnite. Patch 8.30 is now live across PS4, Xbox One, PC, Switch, and mobile, and while the update number might not suggest as much, this is a particularly significant patch. Along with a new limited-time event called Buccaneer's Bounty, which is now live until April 15, this update introduces a new respawn mechanic to the game. Read on for a full breakdown of the patch notes.
The recently announced Reboot Vans are now live in Fortnite. Similar to the respawn stations found in EA's rival battle royale game, Apex Legends, Reboot Vans allow you to revive fallen teammates during a match. We've got a full breakdown of how Apex and Fortnite respawns compare, but here are the basics of how they work: When a teammate dies, you'll need to collect their Reboot Card, which is dropped upon their elimination. Once a card has been collected, any member of the squad can bring it to the Reboot Van and respawn them, regardless of who actually picked it up. The vans can't be found in Solo matches, large-scale LTMs, or any mode that already has respawns enabled.
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Now Playing: Fortnite Respawns Are Here - GS News Update
Notably, respawning in this manner doesn't leave you completely empty-handed, as in Apex. Instead, they'll come back with a Common-rarity pistol in ammo, 36 ammo, and 100 wood. After a Reboot Van is used, it goes on cooldown for two minutes. The vans can be found all over the map, including at each major point of interest.
The other big draw this week is the aforementioned Buccaneer's Bounty event, which runs until April 15. Throughout the event, Epic will feature a different limited-time mode to play every day. Treasure maps will also spawn a bit more frequently during matches, and there will be daily Buccaneer's Bounty challenges to complete and rewards to unlock for all players--no Battle Pass necessary. The first of these challenges is already available and asks you to visit pirate camps in different matches; you can consult our guide if you don't know where on the map to find those.
Also new following the update is the Fly Explosives LTM, which Epic says "combines the explosive fun of the High Explosives LTM with the Jetpack." In this mode, the only weapons you'll be able to find are explosives, and Jetpacks will occasionally spawn as Floor Loot. Beyond that, Epic has made numerous bug fixes and UI tweaks. You can read a portion of the patch notes for Battle Royale mode below; the full patch notes can be found on Epic's website.
Week 7's challenges are slated to arrive on Thursday, April 11, bringing players another step closer to unlock Season 8's Legendary Ruin skin. If you still have any outstanding challenges you need to complete in the meantime, you can find tips and guides for this season's trickier tasks in our full Season 8 challenges roundup.
This mode combines the explosive fun of the High Explosives LTM with the Jetpack. Take to the skies and blast everyone else back to the lobby!
Mode Details
Only explosive weapons can be found in this mode.Floor Loot spawners will occasionally spawn Jetpacks. Jetpacks are only available in this mode in Battle Royale.Reduced storm wait times.Rocket Ammunition capped at 120.
Fixed an issue that occasionally prevented weapon fire from queuing for shotguns after switching weapons without re-pressing the fire key.Fixed an issue where if a Clinger is attached to a player and they entered a Baller that it wouldn't deal damage.Fixed sniper rifles playing fire animations twice per shot from the point of view of other players.Fixed grenade projectile trajectories lagging behind slightly when moving and rotating.Fixed Traps not activating if a player blocks line of sight with a structure but then the structure is destroyed.Fixed Balloon sound effects occasionally playing when entering a vehicle without Balloons active.Fixed an issue with single shot weapons not reloading properly while in targeting mode.Fixed Peppers not granting movement speed while walking.Fixed Minigun Rev Up/Down sound effects persisting after boosting on a Driftboard.Fixed an issue with Ziplines after using a Launch Pad that could cause the player to jump higher.Fixed an issue with players getting knocked backward when firing the Pirate Cannon upwards.Fixed Pirate Cannons getting stuck in an indefinite horizontal rotation.Fixed an issue with Boom Bow not showing up with the Visualize Sound Effects option.Fixed an issue with vehicles shot by Boom Bow not playing hit notification sound effects.Fixed an issue with the Boom Bow having longer than expected projectile trail effects.Fixed an issue with Boom Bow projectile effects occasionally flying through enemies.Fixed a spelling error in the elimination feed with Boom Bow.
Fixed an issue where players would incorrectly edit structure behind them when backed up close to a player built wall.Players dropping in warm-up will not award eliminations if another player caused them to receive fall damage.Fixed Traps being hidden underneath certain floor pieces that don't completely align with the grid.
Fixed a source of hitches due to spawning weapon drops.Fixed a source of hitches due to replay recording.Implemented a fix that should resolve cases of invisible characters after skydiving.
Fixed a bug where all offscreen enemy footsteps and weapon switches/reloads would be silent when more than 5 players were nearby.Fixed a bug where the Boom Bow wasn’t playing the correct vehicle damage notification sound.
Fixed an issue with the friend list was always displaying a notification symbol in the frontend.