New Madden 23 patch notes for the October 13 "Title Update 3" have been revealed, and it's the game's biggest patch yet. It comes after weeks of pleas from the game's fanbase for EA to fix the game across several areas and modes. On-field changes to blocking, rushing, and more are included, as well as cosmetic updates like adding more player likenesses and fixing a common jersey bug that plagued some locker room story segments in some modes. However, the most important fix seems to be included as well; Madden Franchise mode might finally be fixed.
Among a long list of other fixes, it's mentioned that Title Update 3 fixes "a disconnect issue that was impacting a high volume of users in Franchise and Face of the Franchise." EA Tiburon goes on to say that this bug "was leading to issues with losing progress due to being disconnected, and users unable to progress in Face of the Franchise at contract negotiation points."
Though time will soon tell if this patch has cured all instances of this bug, it should undo at least some of the damage done over the last several weeks. Madden 23 Franchise players have been campaigning with hashtags and EA forum posts, begging the team to #FixMaddenFranchise as the game was routinely failing to save final scores, depth chart adjustments, processed trades, and was even known to revert leagues back in time by several in-game weeks, such as rewinding from the regular season to the preceding NFL Draft. In short, it's been a mess. But today's full patch note details seem to address many of the game's biggest flaws.
Alongside the quality-of-life fixes, this patch also kicks off Madden 23's second season of content in modes like Ultimate Team. New challenges, like the annual Most Feared player cards seen every October, as well as a new Field Pass that includes a 94 OVR Deion Sanders, are on the way with this title update. You can find both the fixes and the new content waiting for you to play (or first install) today. Check out the full patch notes straight from EA below.
Season 2: Prime Time kicks off today as part of the massive patch.
Fixed an issue with pass block targeting resulting in an interior pass rusher being left unblocked when the defense would use a specific pre-snap set-up in the 4-3 Even 61 formations.Fixed an issue with pass block targeting that would allow edge rushers to be unblocked when pinching the defensive line and bringing down the safety on Nickel Over Storm Brave vs. a pass-blocked running back.Improved Block and Release logic for tight ends so they don’t release so quickly in scenarios where there is a rusher for him to block; also improved blocking animations so they are better at engaging or impact blocking rushers on collision.Fixed an issue with pass block targeting allowing an unblocked rusher when the defense would pinch their linebackers and sit a linebacker in a gap in the Dollar 3-2 Spinner play.Changed QB Contain assignment logic so second level defenders, stack linebackers and defenders lined up in those positions will not be able to be assigned QB Contain.Fixed an issue with pass block targeting allowing a defensive end to be unblocked out of Nickel Over Blitz.Catching
Fixed an issue causing multiple mid-air interaction animations to trigger before the ball arrived, causing the receiver to miss the ball.Tuning to catching for Wide Receivers to catch less tipped balls.Fixed an issue preventing the Interception Gameplay Slider from significantly impacting the catch frequency for defenders.Fixed a catching animation issue causing running backs to turn the wrong way on a catch coming out of the backfield.Fixed a catching animation preventing receivers from attempting a catch asking for a RAC catch on a smoke screen.Fixed a catching animation issue causing the receiver to use an effort catch on a catchable pass.Fixed a catching animation issue causing the receiver to sometimes use a possession catch when requesting a RAC catch.Fixed an issue preventing defenders from playing a knockout in some situations where one was being requested.Ball Carrier & Tackling
Fixed an issue sometimes causing ball carriers to juke in the incorrect direction when holding the ball in their left hand.Fixed an issue allowing ball carriers with no stamina remaining to engage in Stand Up Tackles.Updated Stand Up Tackle indicators to provide feedback in more appropriate locations based on the mode and camera view being used; also updated Stand Up tackle indicators in Skills Trainer.Tuning to the Juke-Hurdle combo animations to ensure the height and speed of the animations is appropriate.Tuning to pursuit when using the Strip-Ball mechanic to reduce over-steering the defender away from the ball carrier.Pre & Post Play
Fixed an issue sometimes causing the ball carrier to point in the wrong direction during some first down celebrations.Fixed a rare issue causing a player to sometimes be frozen after the play.Fixed an issue causing players to improperly switch positions before the play in Online SSKO games when using audibles or play-flipping.Fixed an issue allowing the offense unlimited hot routes without the QB playing the corresponding animations while sending a receiver in motion.Fixed a stadium issue causing media members on the sidelines to clip through the stadium walls in specific stadiums.General Fixes
Fixed an issue causing the "Roar of the Crowd" Dynamic Gameday modifier to force a route to go backwards.Fixed an issue sometimes allowing the offense to see the defensive zone art during the play in Online Head-to-Head games.Fixed a rare issue causing the offensive coach-cam art to persist on the field during the play.Fixed an issue sometimes causing fade routes to break after a long press animation by the defender.Fixed an issue causing the safety in a Curl-Flat assignment to motion out wide with a halfback motioned to an outside receiver position instead of the Outside-Deep Third cornerback.Fixed an issue causing the rushing averages shown in the Next Gen Stat presentation to be incorrect.Fixed an issue preventing sacks from being counted correctly in the Medium NFL Blitz Drill in the Gauntlet.Fixed an issue preventing pass conditions from tracking correctly in the Skills Trainer Gauntlet Pass Leading challenges.
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