Fall Guys got a number of changes when Season 2 launched earlier in October, some of which weren't received well by the game's community. Mediatonic said that a hotfix would come next week to address some of the complaints, including one change that will increase how often new medieval levels will show up in playlists.
Season 2 introduced several small changes to the battle royale, including new animations and visual effects on games like Hex-A-Gone and Tip Toe, and several bugs that have frustrated players. An unexpected bug made Jump Showdown, one of the game's finale modes, easier by slowing the spinning beam that the player needs to jump over. Several players said that the mode timed out while they were playing, awarding crowns to all players who were still alive. Some players didn't like that because winning isn't enough for them, they want to see others lose, too.
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Now Playing: Fall Guys Season 2 Trailer | Gamescom 2020
"Jump Showdown speed issues have been fixed," Mediatonic wrote in its Discord server. The studio also said it was making "clarity improvements" to several mini-games. The hotfix will also increase the probability of the new medieval levels (Knight Fever, Hoopsie Legends, Wall Guys, and Egg Siege) showing up after players complained that they weren't seeing them enough.
Mediatonic also introduced an issue tracker to keep players up-to-date with bugs and issues the development team is working to address.
Fall Guys Season 2 launched earlier this month. A new 'gauntlet' playlist was added that removes team games from the minigame rotation. The only finale in that playlist is Fall Mountain, though, so know that most of your games will end in frustration.
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