With a new Destiny 2 DLC, The Black Armory, launching next week, Bungie has released the game's latest major update. Patch 2.1.0 is out now, and while we'll have to wait for the DLC for the big nenw content, this free does mark the start of Season 5--the Season of the Forge--and add a wide variety of new items as well as numerous changes and tweaks that are detailed in the full patch notes. [Update: There was no mention of Xur in the patch notes, but he's now shown for the first time in Season 5 with two repeat items from last week. It's good to know some things never change.]
When you first log in with the update installed, you'll likely want to head to Tess at Eververse first. There you'll be able to see the season's new Bright Engram, the Etched Engram, and its contents. This includes some awesome-looking cosmetics and other Exotics items; there's a firey sparrow, new Exotic weapon ornaments, and much more to collect. You can see a handful of these below.
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Now Playing: Destiny 2: Forsaken Pinnacle Weapon Farming And Prepping For Black Armory
As for the patch notes, a variety of weapons have been tweaked. Prometheus Lens gets a damage buff, while Ace of Spades' Memento Mori perk has been "reduced to five bullets, but can now be refreshed on reload without having to get rid of all the bonus damage bullets." Machine guns get a slight accuracy boost, while submachine guns get slightly increased range.
Crucible sees the return of Mayhem as a 6v6 playlist, and both Lockdown and Showdown are back in a rotating playlist. Shaxx has new voicelines you'll encounter across an assortment of modes. Shaxx also has new items for direct purchase, as well as new seasonal items and a pinnacle weapon quest. Progression-wise, Valor and Glory now work like Gambit ranks, as they are each divided into three sub-ranks. Legend, however, is not divided into subranks, and you don't have to win at Legend rank to increase your Valor.
Gambit sees progression changes of its own, as rewards should "better match Valor and Glory;" ranking up a subdivision will net you a guaranteed piece of Legendary Gambit gear. Gambit bounties reward twice as many Infamy points as before, and they should be easier to complete. The catch-up mechanic has also been adjusted so that the team in the lead has a better chance of holding onto that lead.
Gallery
The full patch notes can be seen below or on Bungie's website. The developer has also revealed new Exotics coming with the Black Armory DLC, as well a roadmap of Destiny 2 content updates.
Chaos Reach
Fixed an issue in which having multiple Chaos Reach beams active at one time caused their visual effects to merge togetherFixed an issue to allow Chaos Reach beams to penetrate friendly Banner ShieldsFixed an issue in which Chaos Reach did not damage Taken BlightsNote: Changes to Chaos Reach Cancellation will come with Destiny 2 Update 2.1.1, scheduled for 12/4/2018Nova Warp
Fixed an issue in which Nova Warp would sometimes fail to detonate on release.Sentinel
Fixed an issue in which Sentinel Shields and Banner Shields would lose energy when guarding near friendly detonations (most notably Thundercrash)Spectral Blades
Retuned the Spectral Blades Super to increase the reliability of melee attacks in PvP and to bolster the effectiveness of Super’s stealth capabilities More information here: This Week at Bungie – 11/08/2018Burning Maul
Decreased camera shake and screen flash on hit in an attempt to alleviate feelings of motion sickness when using the Burning Maul SuperThundercrash
Adjusted camera during flight sequence in an attempt to alleviate feelings of motion sickness when using Thundercrash SuperExotic Armor
Fixed an issue in which Ophidian Aspect was not increasing the melee range on various Warlock charged melees (Igniting Touch, Ball Lightning, Entropic Pull, Devour, and Atomic Breach)Fixed an issue in which buffs granted by Lunafaction Boots would last for only 15 seconds inside Well of Radiance rather than the entire durationFixed an issue on Ursa Furiosa so that Super gain from guarding is more consistent between PvE and PvPWeapons
Warden’s Law
Replaced perks on Warden's Law that did not function properly with the weapon's archetype Triple Tap replaced with Feeding FrenzyFourth Time's the Charm replaced with Zen MomentWarden's Law now has bullet contrailsUpdated the intrinsic perk text on Warden's Law to distinguish it from Aggressive Burst SidearmsHigh-Impact Scout Rifles
High-Impact Scout Rifle damage increased by 1.87% Dev commentary: Previously it was possible to, at VERY high resilience levels, survive three headshots from a high impact scout rifle. This change will ensure that players at any resilience level will be defeated by three headshots.Note: A fix that will return High-Impact Scout Rifles to 150 RPM is planned for Destiny 2 Update 2.1.1, scheduled for 12/4/2018Shotguns Rapid-Fire Frame on Shotguns now increases the reload of all Shotgun shells when empty instead of just the first shellTrench Barrel Trench Barrel perk now deactivates after three shotsTrench Barrel description updated to reflect new behavior and also fix an error where it called out increased accuracy instead of increase reload speedSubmachine Guns
Slightly increased range on Submachine GunsMachine Guns
Slightly increased accuracy on Machine GunsExotic Weapons
Prometheus Lens
Prometheus Lens damage increased by 10%Hard Light
Fixed an issue where Hard Light could overpenetrate an enemy Banner Shield"Ace of Spades
Memento Mori reduced to five bullets, but can now be refreshed on reload without having to get rid of all the bonus damage bulletsGeneral
Fixed mantle animation for the QueenbreakerFixed an issue where some particle effects were appearing in first-person view when using One Thousand VoicesFixed an issue where Bows would sometimes become invisible when equippedPolished the Blade Barrage animation for when the player is holding a BowBuffed out a missed spot on the Refer-a-Friend Borealis ornamentFixed an issue that would delay the nocking of an arrow when the player picked up ammo while the Bow was both stowed and out of ammoFixed an issue where the Headseeker perk would no longer function after being activated numerous times without dyingFixed an issue where the Ikelos Hand Cannon and Shotgun where displaying icons for Malfeasance and Chaperone in the obituaryPolished Grenade Launcher strafing animations to remove up and down reticle veeringPolished Grenade Launcher animations while jumping to prevent stocks from blocking the first-person cameraPolished Sniper Rifle and Machine Gun animations while jumping to prevent stocks from blocking the first-person cameraFixed an animation issue that would occur when firing and walking with a Machine GunPolished Tractor Cannon's sprint animation to feel more naturalFixed an issue where Swords dropped with mods intended for Rocket Launchers, and Rocket Launchers dropped with mods intended for SwordsRapid Hit now displays a status effect buff on activation
Known issue: Sniper Rifle precision kills will stack the perk twice; this will be fixed in a later patchUpdated Oathkeeper's Exotic perk to remove text for Bow charge speedTireless Blade perk description updated to match actual behavior where ammo is returned on every other powered Sword killFixed an issue where the Momentum Transfer perk was not functioning properly
Mayhem will return as a 6v6 rotating playlist with scoring support for new Forsaken SupersLockdown and Showdown will return as rotating playlists and have been added to Private MatchesScorched and Team Scorched have been added to Private MatchesNew Shaxx lines, spread between Rumble, Lockdown, Showdown, and a few special medalsSingle round modes (Clash, Control, etc.) now end with a "Match Complete" countdown similar to those displayed at round complete in round-based modesAdded new Crucible medals and associated Triumphs for Forsaken Supers, the Machine Gun weapon archetype, and the Lockdown game modeAdded two new gold-tier medals—happy hunting!Fixed an issue where "The Cycle" medal was not being tracked properlyIron Banner now awards unique Iron Banner-themed medals with unique audio cuesIron Banner uses new unique Match Complete bannersRanks
Valor and Glory are now subdivided into three sub-ranks similar to GambitValor and Glory have NOT subdivided the Legend rankValor does NOT require players to win at LegendShaxx
Shaxx has a new rotation of items available for direct purchase.
Players must earn Valor to collect these itemsA new set of Seasonal Items has been added to Shaxx's inventory
Previous seasons' exclusive items have been removedA new pinnacle weapon quest has been added to Shaxx's inventory
To allow players to make progress on any character, each step features account-wide objectivesThis quest requires two types of objectives to be completed: Reach a specific Rank and complete a specific Triumph; players can complete these objectives in any orderPrevious pinnacle weapon quests continue to be available on Shaxx
Adjusted Infamy rank rewards to better match Valor and Glory. Subdivision rank ups will now always award Gambit Legendary gearBounties and Quests
Infamy Rank Point rewards from all Gambit bounties have been doubledMany bounties have had their objectives retuned to take less time and be easier to completeAdded a new daily bounty for killing Primeval envoys, and slotted it into the daily rotationFixed an issue where the Malfeasance quest could be progressed in Crucible modesNOTE: Once S5 begins and Infamy is reset, you must play one Gambit match before redeeming any bounties. Players who turn in these bounties after Season of the Forge begins, but before playing a Gambit match, will not correctly receive points to their Infamy rank from these bounties.Primeval Mechanics
Catch-up mechanics have been adjusted to ensure that the leading team retains more of an advantageThe trailing team will now receive a maximum of only one bonus stack of the Primeval Slayer buff (previously, they received up to three stacks depending on how far behind the trailing team was)The time before the bonus stack kicks in has been increased to 32 seconds, up from 22 secondsPrimevals will hard ping less often, to reduce stunlock against highly coordinated teamsMatchmaking
Further addressing error codes that could occur during matchmaking, leading to potential quitter penalties
Last Wish raid bounties are now available to anyone who has access to the Last Wish raid.
Does not require Clan Rank 4A new season of progression is available, with new perks to pursue
Fixed an issue where the "Rainmaker" consumable didn’t provide showers of Glimmer from defeated enemiesFixed an issue where Public Defender Ghost perk wasn't properly applying to public events on Mars, the Tangled Shore, or the Dreaming CityFixed an issue where Nightfall unique rewards were not dropping at the rate intended for non-Forsaken ownersFixed an issue where not picking up Prime Engrams could allow players to earn more than the Prime Attunement buff allows for, putting them in a deficit of further Prime Engrams for a time corresponding to the number of extra Prime Engrams receivedTriumphs
Fixed an issue where the title of Triumph "Steadfast" was "Meet Sloane on the moon Titan" (you must still meet Sloane on the moon Titan)Collections
Added missing Year 2 gunsmith weapons to Collections (not purchasable due to random rolls)Fixed an issue where the BrayTech RWP Mk. II Scout Rifle was not counting towards Collections for some playersUnearned Season 4 gear is now hidden
Added new "Take Screenshot" keybind (defaults to the "Print Screen" key)Text Chat
Added new friend management commands
/addfriend/removefriendAdded new fireteam management commands
/invite/joinNote: The fireteam commands can target any player by providing the player's full BattleTag, allowing players to assemble fireteams without sending friend requests.
Adjusted item tooltips to fix an issue where perks or other information was cut off on the Character ScreenFixed an issue where the rank-up banner for Crucible and Gambit was not being appropriately displayed on 21:9 resolutionsFixed an issue where players were unable to return to orbit while the Results Screen was up at the end of an activityLocalization
Traditional Chinese
Fixed an issue where some parts of the Traditional Chinese UI was not loading properly in-game
Improved activity and destination load times on consoles Note: We are actively investigating load times for loading the player inventory screen, switching between UI tabs starting up the game, signing on, and selecting characters. See This Week at Bungie - 11/08/2018 for more details.HDR
Fixed an issue where brightness was not adjusting properly for playersGeneral
Fixed an issue with missing Transmat FX on Amanda's exchangeFixed an issue with erroneous source strings on multiple Dawning and Crimson Days itemsFixed an issue that caused several shaders to be unavailable for bulk exchange at RahoolFixed an issue where some UI elements would not load properly if interacting with a vendor and launching into character inventoryFixed an issue where the Fortunate Projection was causing visual effects issues in third personFixed an issue in which the IGR version of the "High and Mighty" bounty did not count wanted escapee killsFixed an issue in which the IGR version of the "I'm Not Sorry, I'm Lost" bounty required too many points for completionFixed an issue in which the IGR version of the "Through the Crucible" bounty required too few points for completionFixed an issue that caused high amounts of Baboon errors in the Tower