Apex Legends Season 19: Ignite is nearly here, kicking off on October 31, and after steadily drip-feeding players info about the new season over the last few weeks, Respawn has finally revealed all of the features Apex's playerbase can look forward to this season via the release of Season 19's patch notes.
Season 19 is one of Apex Legends' biggest seasons yet in terms of new content (including the addition of cross-progression and some truly massive map changes), and the patch notes make this clear. From info on new legend Conduit and her abilities to nitty-gritty details regarding legend nerfs and buffs, weapon changes, and other gameplay tweaks, there's quite a lot to cover.
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Now Playing: Apex Legends: Ignite Gameplay Trailer
This is a massive change to the way respawning has worked in the past, and will inevitably have major effects on the way the game is played going forward, especially in competitive scenarios.
Catalyst is receiving some pretty major nerfs, with her Piercing Spikes tactical taking the brunt of the downgrades. Piercing Spikes' projectile distance has been reduced by about 50% and players won't be able to place as many of them on the map as they could in the past--as of Season 19, only two sets of Piercing Spikes can exist on the map at once, down from the original three. Piercing Spikes will also no longer block projectiles, so players who encounter them can feel free to fire at will.
Her scan-proof Dark Veil ultimate ability is also getting nerfed, with its duration being decreased from 30 seconds to 25. Additionally, the cooldown timer for the ability will no longer start when Dark Veil is cast--the cooldown will only begin once the Dark Veil has come down.
Bangalore's kit is also on the chopping block this season. Her Double Time passive speed boost will now last for 2 seconds rather than 3, and the duration of her Smoke Launcher tactical ability has been reduced from 23 seconds to 18 seconds. Lastly, her Rolling Thunder ultimate ability will now only apply the stun effect to enemies for 6 seconds rather than the 8 seconds players have grown used to.
Now that the Revenant-themed Season 18 is coming to a close, the unfriendly neighborhood murderbot's new ability set is also getting a slight nerf. His Forged Shadows ultimate ability allows his overshield to refresh when he knocks or kills an enemy, and when he gets an assist. But the timeframe in which assists will refresh the overshield has been greatly reduced, from 30 seconds to only 3 seconds. It seems that this only applies to assists, however, not knocks/kills.
But the Wingman is also getting an additional buff in the form of a new hop-up called Skullpiercer Elite. Skullpiercer Elite works like a standard Skullpiercer hop-up, but it has a deadly little secret: It ignores the additional protection provided by a helmet, so headshotting an enemy with an Epic-tier helmet will have the same effect as headshotting someone who isn't wearing a helmet at all.
The R-301 and Volt SMG will be entering the Replicator this season, with the RE-45 and 30-30 Repeater returning to floor loot. The Boosted Loader hop-up and Digital Threat optic will also be removed from the Replicator, and the Hammerpoint Rounds hop-up will replace them.
Season 19's includes some of the biggest game-changers to ever hit Apex Legends.
"This notification will appear in the kill feed when a player in your current match has been removed," reads the blog post accompanying the patch notes. "This alert will only be triggered by our anti-cheat systems and will not display when someone quits a match, loses connection or is kicked for AFK. This is the first of many steps the team is taking to improve visibility and player feedback when users are actioned."
When a player is banned, "[username] has been removed from the match" will appear in the kill feed.
In addition to anti-cheat efforts, Season 19: Ignite will also include changes to all three of the maps in Season 19's rotation. Storm Point is getting the biggest update, with new POIs, changes intended to make squad rotation easier, and efforts made to reduce the number of loot deserts. But Storm Point, Olympus, and Broken Moon all receiving updates that remove popular hiding spots, part of Respawn's ongoing efforts to combat ratting.
Ranked Mode will have the same map rotation as standard battle royale, and Respawn has implemented a new feature to make ranking up a little more challenging: Promo Trials. Promo Trials are challenges that appear once a player is about to rank up. Players have a total of five matches to complete the challenge. Failure to do so will knock them down the Ranked ladder a bit, and once they climb back up, they'll be faced with the same challenge, but will have six matches to complete the goal. This cycle can continue up to 10 matches, after which players will still be able to attempt to complete the Promo Trial, but will not gain more than 10 matches to try again when they fail to do so.
Apex Legends Season 19: Ignite begins on Tuesday, October 31 at 10 AM PT / 1 PM ET. The Ignite update patch notes are listed in full below, and can also be found on EA's official Apex Legends website.
RE-45 and 30-30 Repeater leave the crafter and are back on the floorR-301 and Volt enter the crafterBoosted Loader removed from crafting rotationDigital Threat optic removed from crafting rotationHammerpoint Rounds added to crafting rotationCare Package Weapon Rotation
L-Star EMG returns to the floor Removed Disruptor RoundsProjectile size reducedImproved recoil patternReduced randomness in the early part of the recoil patternDamage increased to 17 (was 16)Barrel attachment improved to match other weaponsWingman enters the care package New hop-up - Skullpiercer Elite: ignores helmet headshot damage reductionBoosted Loader hop-up attachedBase damage increased to 50 (was 45)Projectile size increased110 ammoCare Packages
Care Packages will now always have 1 weapon at all stages of the gameGold Weapons Rotation
Havoc, RE-45, C.A.R. SMG, L-Star, Longbow DMRHop-Ups
Boosted Loader: removed from floor lootTurbocharger: Removed 1 damage reduction when equipped
Increased hipfire spreadBocek Bow
Faster initial draw speedSelect Fire button now toggles Shatter CapsTightened Shatter Caps blast patternCharge Rifle
Improved bullet drop ballisticsIncreased projectile sizeHemlok
Damage reduced to 21 (was 22)Longbow DMR
Increased projectile sizeSentinel
Increased Amped Shot projectile size
Double Time: reduced duration to 2s (was 3s)Smoke Launcher: smoke lifetime reduced to 18s (was 23s)Rolling Thunder: stun duration reduced to 6s (was 8s)Catalyst
Piercing Spikes Core no longer blocks projectiles, allowing bullets to pass throughMax in-world count reduced to 2 (was 3)Throw range decreased by about 50%Dark Veil Cooldown now starts after the wall comes downReduced lifetime to 25s (was 30s)Passive Updates
Pathfinder’s Insider Knowledge: can now scan Care Packages after allies have already scanned themWraith’s Voices from the Void: reduced look time required to trigger (feels more reliable/consistent)Ultimate Updates
Newcastle’s Castle Wall Reduced recovery time on landingIncreased max leap heightRevenant’s Forged Shadows: reduced time extension window for assists to 3s (was 30s)Vantage’s Sniper’s Mark: bullet count increased to 6 (was 5)
Addressed a number of bugs and rat spotsAddressed known exploits to get underneath the mapKings Canyon
Addressed multiple rat spotsFixed geo holes in world between Relic and Caustic TreatmentStorm Point
Added two Mixtape maps based on new POIs (ZEUS Station and Wattson’s Pylon)Addressed a number of bugs and rat spots
Control Caustic Treatment and Siphon are outBarometer and Production Yard are inGun Run Skulltown and Fragment are outThe Core is inNew map: Wattson TreatmentTDM Fragment and Habitat are outPhase Runner is inNew Map: Zeus Station
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