Game Information
Oct 23, 2026
Ubisoft’s For Honor Could Require Internet Connection At All Times – Rumor
  For Honor, Ubisoft’s upcoming action hack and slash title might very well require an internet connection at all times.   At least, that’s what the game’s box art suggests as spotted by Neogaf user Rymuth yesterday. While For Honor will have a very clear focus on multiplayer, Ubisoft confirmed that the...
Oct 23, 2026
Official DX12 Support Coming to The Division PC Next Week
  DX12 support for Tom Clancy's The Division PC version was first spotted while Update 1.5 was still being tested. However, Ubisoft Massive eventually decided to hold on and postpone the release of DX12 support while it received the final polish passes.   During the latest weekly State of the Game report,...
Oct 23, 2026
Spencer: “We Build Our Xbox Plans Not In Response To Others”; Scorpio’s 6 Teraflops GPU Hasn’t Been Changed Since Announcement
  Xbox's Phil Spencer is, without a doubt, one of the most approachable figures in the gaming industry, often answering fans' question on Twitter. In the past few hours, Phil Spencer opened up a bit regarding their plans for the next year and how they're made with the customers in mind...
Oct 23, 2026
Cerny: Naughty Dog & Guerrilla Found PS4’s Button To Push More Polygons due to Single Platform Focus
  You might remember that last week, Kojima revealed during the PSX 2016 panel that Death Stranding would use Guerrilla's Decima engine.   Mark Cerny, Lead Architect of Sony's PlayStation 4 and PS4 Pro, was instrumental in the partnership. He and Kojima visited several studios for a couple weeks last January, so...
Oct 23, 2026
Battlefield 1 Giant’s Shadow New Footage Showcases New Weapon And More; Community Test Environment Confirmed
  In around one day, all Battlefield 1 Premium Pass owners and those who have pre-ordered the first person shooter developed by DICE will soon be able to experience the brand new Giant's Shadow map as well as more additional content such as a new weapon. A few hours ago, gameplay...
Oct 23, 2026
Horizon Zero Dawn Uses New GPU-based Run-time Procedural Technology
  Horizon Zero Dawn will use a new GPU-based procedural technology that dynamically creates the game’s world around the player.   The technology won’t be limited to procedurally generating trees and rocks in Guerrilla’s upcoming open world RPG but will assemble full environments including wildlife, effects, sounds, and gameplay elements.   Guerrilla Games’...
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