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Rune Weapon Art and Details
Rune Weapon Art and Details-May 2024
May 1, 2025 3:30 AM

  Gathering of Developers and Human Head Studios have released information about the weapons found in the upcoming Viking action game Rune. The game uses an enhanced version of the Unreal engine, and features three classes of weapons: swords, axes, and hammers. Each class has unique advantages and disadvantages: swords are fast and sharp but are ineffective against armor; axes are better against enemies with medium armor; and hammers are slow and cumbersome but can deliver crushing blows to enemies protected by heavy armor. Each weapon has a magical Rune power in addition to its typical weapon characteristics.

  The following is a list of weapons and their corresponding magical Rune powers:

  Swords:

  Viking Short Sword / Magic Shield - Replaces shield with magical shield

  Roman Sword / Flame - Anything you attack catches on fire

  Viking Broad Sword / Vampire - Damage inflicted comes back as health

  Dwarven Work Sword / Lighting - Balls of lightning are shot from your sword

  Dwarven Battle Sword / Avalanche - Boulders are hurled at your enemies

  Axes:

  Hand Axe / Spirit - Invisibility

  Goblin Axe / Unlimited Throw - Throw axe an unlimited number of times

  Viking Axe / Ally - Anything you attack becomes your ally

  Sigurd's Axe / Freeze - All enemies you attack are frozen for a short time

  Dwarven Battle Axe / Super Damage - Attack damage increases significantly

  Hammers:

  Rusty Mace / Shockwave - A sonic wave throws your enemies away from you

  Goblin Bone Club / Sonic Blast - A sonic blast hits your enemies

  Tri Mace / Blaze - Sends out a fire attack to those that surround you

  Dwarven Work Hammer / Earth - Ground breaks apart and flies at enemies

  Dwarven Battle Hammer / Stone - Enemies turn to stone for a period of time

  Rune is scheduled for release at the end of October.

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