Gameplay A 48h shooter I made for Ludum Dare 39 gamejam! The theme was “Running out of power”. Once again, this game is actually the second one I made during a single gamejam weekend. I cancelled the first one because it wasn’t fun at all, so I decided to switch to a shooter with a fast paced gameplay like old-school ones :)
How to play Distribute your generator power to your ship sub-systems. Max out the Shield to regen it when you get hit, max out Gun to increase damage in front of you and max out Missiles to throw dozens of homing missiles around you!
Controls ARROWS: moveWASD: distribute power to your ship systems (A--Shield regen, W--Gun, D--Missiles and S--Reset all)
R: go back to last checkpointSHIFT+R: restart the gameESCAPE: quitM: toggle musicK: toggle sounds
| Status | Released |
| Platforms | Windows |
| Rating | Rated 4.9 out of 5 stars (21 total ratings) |
| Author | Bleak Grey |
| Genre | Adventure |
| Made with | Unreal Engine, Inkscape, Blender |
| Tags | Exploration, First-Person, Minimalist, Narrative, Short, Story Rich, Unreal Engine |
| Average session | About an hour |











