Trailer

  Description worDefense is a word game meets tower defense. The goal of the game is to defend yourself from enemies by spelling words from your letter orbs. Try to reach a highscore while playing this game.

  Modes

Normalrelaxed experience where enemies don't move until you play a word.
Hardcoreenemies move automatically on a timer similar to Crypt of the Necrodancer. 
Abilities
Swap any two letter locations on the board. 

Double damage will be applied to every shot from this letter. 
Enemies

The chicken needs rescue, killing it makes you lose health. Capable of moving up to 3 tiles.
The baby slime is one of the simple enemies. It moves forward and deals one damage.
The crab needs two hits to die.
The goblins deal damage equal to their number.
The dragon moves diagonally.
The slime splits into two baby slimes upon death if possible.

The plant changes state from hungry to fed and vice versa. The hungry plant hits you while the fed plant gives you score. Capable of moving up to 2 tiles.
The eyeball phase shifts between normal and invulnerable states.
The fire elemental spits fireballs in all 4 directions upon death. Capable of moving up to 2 tiles.
The skeleton can block 3 fireballs from the front but dies from side or back fireballs.
Credits Game by Ahmed Khalifa

  Idea by Omar Shoukry

  Art by Backterria

  Font by Anna Anthropy

  Sfx by Ahmed Khalifa

  Music by Pug Fugly Games

  Thanks to Aphrodite, Stefano, Julian, Dan, and David for testing the game.

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments

  

Copyright 2023-2025 - www.zddgame.com All Rights Reserved