Short mecha game made in 4 days during a school workshop. I mainly focused on gameplay features, so level design and art are the bare minimum.

  Known Bugs :

  Player not respawning when entering / leaving mech (close the game if that happens, sorry)Drones sometimes going the opposite direction when triggered Turrets cannon sometimes disappearing when shootingController not working in menus

  CONTROLS

  Use of a controller over mouse/keyboard recommended

  -----------------------MECH CONTROLS---------------------------

  Left Stick / ZQSD / Directional Arrows ------- Move

  Right Stick / Mouse Movement ------------------ Look Around

  Left Trigger / Left Mouse Button -------------- Shoot Left Gun

  Right Trigger / Right Mouse Button ------------ Shoot Right Gun

  right Shoulder Button / E --------------------- Shoot Railguns

  Bottom Face Button / Space -------------------- Jump

  Right Face Button / Shift --------------------- Use Boost

  Left Face Button / R -------------------------- Reload

  Top Face Button / F --------------------------- Exit Mech

  ----------------------PILOT CONTROLS---------------------------

  Left Stick / ZQSD / Directional Arrows ------- Move

  Right Stick / Mouse Movement ------------------ Look Around

  Right Trigger / Left Mouse Button ------------ Shoot Gun

  Bottom Face Button / Space -------------------- Jump

  Left Face Button / R -------------------------- Reload

  Top Face Button / F --------------------------- Enter Mech

  GOALS

  Progress through the levels to reach the end of the game. Destroy the Turret and Drones along the way.

  Credits :

  M2 .50cal machinegun (CC0) (https://skfb.ly/ovPtX) by britdawgmasterfunk is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)

  MakeShift Railgun (https://skfb.ly/6oAyA) by JonasMedhus is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)

  Soul City Slums Asset Pack from Unreal Marketplace

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