Is it complete and polished - nope, Is it driveable and fun - f*yea!

  Jump over the crests and power-slide your car through 'S-turns'.

  Arrow keys + Space for car control.

  Restart game: Enter

  Exit: ESC

  While developing RollHill [twitter], the urge to upscale one work in progress track and play around with Unity's Standard Assets Car Example became irresistible. We did change the car a little, it's now more buggy/rally than a race car.

Development log

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