DESCRIPTION

  Wayward Harbor is a first-person horror game. Where you use a handheld mirror to escape from a terror revealing itself of the deeps of the ocean.

  Haunted by a seemingly unstoppable force, you discover that your only way to survive is by using a family heirloom mirror which reveals a menacing threat. Explore through a dense environment and solve obstacles that lay in your way from escape.

  FROM THE TEAM Wayward Harbor was created by 5 students from Howest, Digital Arts and Entertainment, And one composer from Artesis Plantijn University. This game was the result of the final year course, Group Projects.

  

  Environment/Level Design - Daniil Shashenkov

  Props / Sound design - Lars Korden

  Creature Design / Animation - Christopher Null

  Gameplay Features / Mechanics - Tarnover Vitaly

  AI / Game loop - Martijn Dhondt

  Composer - Gonçalo Oliveira

  FEEDBACK If you have any ideas, suggestions, or comments please feel free to let us know. The same goes if you find an issue with the game. We are all open to constructive feedback.

  Thank you so much for trying our game, your interest and time mean a lot to the whole group. We hope you have the experience you wanted.

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