Games usually start from the setting, and then the players create their characters according to that particular setting.

  This game is the opposite.

  First players choose their characters, and then the GM create the setting around the chosen PCs. They can then use the other characters present in this book as pre-made SPCs, or create their own with their unique Abilities or a mix of the Abilities listed here. The only important thing is to create characters fun to play!

  Abilities are the core of the – few – rules: characters can share the same, but every character has at least one unique Ability that make them different from the rest of the party.

  In this book you will find characters with Abilities created for a fantasy setting, but I'd like to write many more in the future, with sci-fi and horror settings in mind.

  

  WHAT YOU WILL FIND IN WANDERERS;

  A super easy game system so you can get the show on the road right away! Seriously, the rules take 3 pages. 17 characters created with a fantasy setting in mind. You can use them to try Wanderers - or you can adapt them to your favourite fantasy game!

  WHAT YOU NEED TO PLAY:

  -This book-Friends-D6 dice-Gummy bears

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