Voodoo Grabber is a endlessrun for mobile with rogue-like mechanics. The game is divided in ten levels. Sometimes at the start of a level the player can choose to steal an idol which gives him unique and incredible abilities.

  Made in two days, during the Global Game Jam 2021, by me and my lovely room mates Matteo Moriani (Game designer and programmer) and Walter Dessi (2D Designer) with the great external help of Giuseppe Tonon (UI Designer).

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