Vignette is a photography game that's heavily inspired by the aesthetics of Studio Ghibli films, aswell as the relaxed feel of games like Animal Crossing and Stardew Valley.
Set in the whimsical world of Baruu you take the role of a young photographer, roaming the lands around the capital. Equiped with nothing but a camera and a couple of lenses, you venture out to capture photos of the world around you, let your creativity guide you and help Baruu's peculiar residents by fulfilling requests.
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This demo of Vignette aims to show the basic gameplay concept, aswell as serve as a way of being able to receive feedback - so please share your ideas, thoughts and or complaints :)
Every little bit helps ~
Vignette is also my very first project in Unity, as well as game development in general and serves as a way for me to improve my skills and build a portfolio over the course of my studies.
If you're interested in following the development of Vignette, follow me on twitter for (semi-)frequent dev-updates ;)
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Click Help on the title screen or in the pause menu to see the Controls and learn how the game functions
Have fun :)
Status | Released |
Platforms | HTML5 |
Release date | Jul 19, 2021 |
Rating | Rated 4.0 out of 5 stars (4 total ratings) |
Author | KryptoPixel |
Genre | Strategy, Role Playing |
Made with | Construct |
Tags | 2D, broughlike, Pixel Art, Retro, Roguelike, Sci-fi, Singleplayer, Turn-based, Turn-based Strategy |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |