About |
Always wanted to do my own 3D racing game, since the old games like Sega Rally , Colin McRae Rally 2 or the Need For Speed saga among others. The objective of this demo is get feedback about how easy/good/fun the actual driving is. This prototype is focused on get the handling desired. Visuals, sounds, name... are provisional. Handling is around 90% done. Racing Games references: Sega Rally Revo (PC, 2007) | Handling, Feel of speed, Terrain deformation Bettle Adventure Racing (N64, 1999) | Track design, Secret Paths/Boxes, Exploration & Multiplayer Other of the references im using are the Ken's Block Gymkhana series. So expect some playgrounds and drifting challenges too in a similar way like that gymkhana videos. I already added the backhoe for donuts like in one of his videos. |
Want to follow the game development progress? | ||
Want to follow the Game Development process? Twitter | Focused on the racing game development Development Blog | A more detailed info about coding the physics, handling and fixing driving issues. |
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Thinks to keep in mind | ||
Quality Settings The game starts in high quality. If you have a LowEnd PC you can toggle High/Low quality pressing 0. Semi-Arcade game This means the car is 100% full physics, with gears,etc... but driving is focused to be easy and fun. Drift / Donut System (WIP) Pressing /Hold X on gamepad (CTRL in keyboard) allows you enter into drift/Donut mode that changes the camera settings and blocks gears to 2nd max to make more easy do donuts around objects. |
What's next? | ||
If the feedback about driving is good, the steps for next public beta: > 1 Themed track ( Jungle, harbor, egypt... ) > 1 Exclusive car with modular parts ( For Damage / Crash ) > Game UI ( Speed, Gears, Time lap... ) Basically get an overall feel of what playing a track on a final game will look. |
Features v0.0.9.2 | ||
- Full Vehicle physics |
- Keyboard / Gamepad Support | - Automatic gears |
- Back, reverse & orbit cam | - 5 Cars / Gymkhana track | - Full car engine sound |
- Donut/Drift system | - Animated/Rigged driver | - Volumetric clouds |
- FOV, DOF & Motion blur | - Skids & Smoke particles | - Clean Speed/Gears UI |
Controls | |
GAMEPAD Left Stick = Direction Left/Right |
KEYBOARD Arrow Keys = Accel/Brake & Left/Right |
Videos |
Driving Tips | ||
> Release accel on curves to gain grip and steer while reducing speed. > Check the video to see where and how i brake or use handbrake for best practices. |
Credits | |||||
DavitMasia | Producer, Game & Level Designer, Car Physics setup & coding | ||||
Qinq96 | Unreal Engine generalist (Blueprints, Materials, bug fixes...) + Driver animation | ||||
Zoltan E. | Unreal Engine generalist (Blueprints, Materials, bug fixes...) + New cam | ||||
Attila Szlacki | Vehicle Sound Enginer & FMOD | ||||
***** | ( In green, people hired for specific work ) |
F.A.Q. | ||
* Release? MODs? Multiplayer?... Actually is just a prototype | * In which platforms?
Only for Windows atm | * Min Requirements ? i7 / 8GB Ram / 1050 ti |
* Engine Using? Unreal Engine 4.27 | * Damage-Crash system? Planned. Arcade feel | * Open-world driving game? Secret zones/Paths to explore |
* Cars tunning planned? Basic. Tires type, rim color... | * Kind of vehicles? Various, rally focused | * Who's the team? Just me, hiring sometimes |
Want to follow the game development progress? | ||
Want to follow the Game Development process? Twitter | Focused on the racing game development Development Blog | A more detailed info about coding the physics, handling and fixing driving issues. |
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Updated | 17 days ago |
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.7 out of 5 stars (32 total ratings) |
Author | Johan Peitz |
Genre | Puzzle |
Made with | Aseprite, PICO-8 |
Tags | 2D, Casual, Lo-fi, PICO-8, Pixel Art, Relaxing, Retro, Singleplayer, Space, Suika Game |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Accessibility | Color-blind friendly |
Development log
- Cosmic Collapse updated! (1.2.1)87 days ago
- Cosmic Collapse is out!89 days ago
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