Trees in space is an incremental strategy game in which you will travel to planets and build various kinds of bots to perform tasks in order to gain resources. Each bot will only have a single task, such as hauling resources, chopping down trees, scouting the map, building structures or fighting enemies. Use the resources you gather to unlock new types of bots and greatly enhance their capabilities, upgrade your spaceship and crew and gain the ability to travel to new planets.
The project is currently a prototype and is still in development. At the moment there are 7 types of bots, 4 types of resources, 5 types of buildable structures and each of the 7 tech trees has 4 branches (the upgrades on the branches of trunk level 3+ are not implemented yet). You can see planned and upcoming features here. Please share any feedback in the comments!
Camera Controls (PC): WASD or right mouse button to pan. Mouse wheel to zoom.
Map Perk Reference:
Bountiful (Tree with bunch of apples on the ground) - Every fruit tree spawns with maximum fruit. Orchard (5 Fruit trees) - Trees have a 50% higher chance to be fruit trees. Densely Forested (5 Trees) - Forest tiles appear more often (so fewer empty tiles). Beautiful (Flowers) - Encouragement lasts twice as long (technically it drains half as fast). Low gravity (Floating rocks) - Hauler capacity increased by 5. Sap Fruit Rich (Tree with Sap Fruits) - Double chance for fruit trees to bear sap fruit. Sap Trunks (Tree with 3 Sap in trunk) - Double chance for Sap to appear when a tree is cut down. Mountainous (Rock on grey background) - Tiles with rocks will appear more often. Deep Veins (Mirrored Rock) - Every rock will contain the maximum amount of stone. Sappy Veins (Saprock under rock) - Double chance for rocks to spawn Saprocks. Buildings Reference:
Stockpile - Acts as a drop-off point for Hauler bots. Beacon - Automatically encourages bots in a radius around it. Greenhouse - Regrows trees in a radius around it (like the Planter bot). Farm - Generates Food over time, for the current map, but eventually also for the storage used as starting resources for the next map and in future maps. Does not actually work in the current patchLumbermill - Same as farm but for wood.