This is an entry for Ludum Dare 50.
A 48-hour game jam in which only one person is required to make a game from scratch.
Originally supposed to be submitted for the Jam done in 72 hours, we started a day late and ended up part in the new Extra category, which takes 2 weeks.
[ Entry on Ludum Dare ]
Death is not as simple in this world.
As for those who cannot continue on with life any longer the Entity comes.
A sign that it's time to go.
CONTROLS:
MovementWASD / Arrow Keys: Move aroundLeft Click: ParryRight Click: LighterangShift: Dash CREDITS:
@fiaKaiera – Team Leader, Art, & Co-Programmer @chinoki346 – Main Programmernoises.online - Background Soundincompetech.com - ♫ Heartbreak QUESTIONS:
Q: Is the game supposed to be tedious, and monotonous?
A: Intentionally so, but we did try to make it much easier to be done for everyone. We tested a much more harder version than this (and played through it all) then toned it down while developing the game to what we think should be decent enough! Q: This is not enough! Is there a better challenge?!
A: [P]ress on than [R]est. (At this point, it's non-canon.) If you have any questions, feel free to ask on my Twitter: @fiaKaiera
Status | Released |
Rating | Rated 3.0 out of 5 stars (4 total ratings) |
Author | Jip van der Spoel |
Genre | Puzzle |
Made with | Unity |
Tags | 3D, Experimental, Indie, Lo-fi, Shadows, student, Unity |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Xbox controller |
Accessibility | Interactive tutorial |