Through the Dead City is an open-world zombie survival game. You must scavenge for weapons, supplies and find other survivors to join you as you fight your way through a procedurally generated city.
Current status:
The project is on hold indefinitely. Unfortunately I didn't have time for large personal projects for a couple years and now the framework (XNA) is outdated. I feel that if I ever do continue development on Through the Dead City, I would start over in Unity and make multiplayer a higher priority. But at the moment there are no plans to continue unless there is a large demand to see it completed.
Controls:
W,A,S,D: Move Left Click: Shoot! Right Click: Melee attack E: Interact with objects in range of one of your squad members (doors, boxes, cabinets, etc.) Spacebar: Enter/Exit tactical mode. Here you can click your squad members, then click the shield above their heads and point out where you would like them to defend Q: Quick regroup. (squad will return to formation) Z: Go solo. (this will set all your squad members to defend the current location while you can move freely T: Squad Formation window. Click and drag survivors in the window to set their default formation I: Inventory. Each squad member has their own inventory but there are 5 slots in the middle shared between them (Useful for sharing ammo)Right click: Equip weapon or use healing items (must be in the inventory of the member you're trying to equip/heal)Ctrl + Left Click and Drag: Split a stack of items in half
Status | Released |
Platforms | Windows |
Rating | Rated 4.8 out of 5 stars (5 total ratings) |
Authors | Polycorne Games, aps74, Gydhia, Lea_Seydur |
Genre | Puzzle |
Made with | Unity |
Tags | quantic, temperley-lieb |
Average session | A few minutes |
Languages | French |
Inputs | Mouse |