Why there's an ancient Chest behind a door that wasn't? Why a small golden object is found just outside the ISS? And why do some odd groups of people do a lot of odd things, in MODENA, Italy?

  A game about Museums, Libraries, and Books (with Gods, Witches, and astronauts involved too)

  The Story

  Marco is waiting for a real photographer (!) to start his career as a journalist, Sara is enjoying the presence of Enrica, one distant cousin she never heard about, and Andrea is attending a writing course (and then a book presentation) with a local writer he admires. They're teens and friends, and they'll probably see each other later for a drink. What EVER can go wrong, with this background?

  Well, it just depends on what's the mystery behind a quite impressive Gear Chest and why a lot of odd people (and Gods?) want something from it

  How to play

  Left-click: use / interact / talk to Right-click: look at / move to To change area, click to move to the exit point, then once there, click again

  You can switch between the three main characters anytime, using the three bottom-left icons

  Pressing space you can see the usable hotspots (including directions)

  Credits

  Story, Graphics and Animations by Marco Giorgini (@marcogiorgini )

  Original Music by Paco Diago (@PacoDiago)

  Game built with Defold engine (http://www.defold.com)

  Walkthrough

  If you need some help to finish the game, check it here.

  Source & Resources

  As I said, my engine is based on Defold - if you're curious to see how it works, you can find the whole project (of the jam version of the game) here.

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