The Infinite Armada is a small game/procedural generation demo I made over the weekend for the PROCJAM game jam. The optional theme was: Change.

  I've made several ship generators before. One in Adobe Flash and one in Javascript for JS1k. Procedural Generation is a fascinating topic and there are so many cool ideas for things you can make.

  The spaceships are generated from stacking together different sprites from a large collection of pre-drawn basic shapes. Various operations are performed on the ship such as painting a new material over it, creating sub-sections of the ship which are then repeatedly copied, randomly increasing the height of parts of the ship, and so on. At the end a bunch of accessories are attached to the ship.

  Attribution

  "8Bit sounds » gun9.wav" by Tissman licensed under CC0 1.0

  "Return of the Mars Mission.wav" by esistnichtsoernst licensed under CC0 1.0

  "Retro_Explosion_07.wav" by MATRIXXX_ licensed under CC0 1.0

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