A city-builder with procedurally generated terrain, and modular buildings that are constructed from tetroids.
this is how far I got.
You can build a single building type, some but no meaningful math is performed in the background. It has an actual day/night cycle.
rotate the building with WASD and place it with Q (hit it fast, it might not reliably take the command). Zooming works via mousewheel, and right mouse-button + movement rotates the camera. The island is freshly generated, every time the game is started.
This was made for the City Sim Game Jam
Github: https://github.com/Glanzer/Tetrix
Videos:
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Thathsara |
Genre | Action, Shooter, Survival |
Tags | Difficult, First-Person, FPS, Retro, Roguelike, Shoot 'Em Up, Singleplayer, Unity |
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