Made for the 7 day FPS 2014 game jam. There's probably a good reason most first person shooters aren't "sequential/turn based" based like this. I wanted to play around with seeing how a grid-based, segmented, "turn based" (sorta, everyone moves at once though) game would feel like in first person.
It was a fun experiment...even if it is pretty terrible. Made with Unreal 4
Requires 2013 c++ redistributable:
http://www.microsoft.com/en-us/download/details.as...
And DirectX:
http://www.microsoft.com/en-US/download/details.as...
Executable is located in: YOURFOLDER\WindowsNoEditor\wtfville\Binaries\Win64\wtfville.exe
| Updated | 9 days ago | 
| Status | Released | 
| Platforms | Windows | 
| Author | Rainbowsonic2 The archive god | 
Comments
                            
                                Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations,
                                you may see comments from our Community Managers.
                            
                        Sign up to post
                        
                                Show More Comments
                            
                          


                
                            
        
                            







