Come aboard Tempus Fugit!
Pay a fine by talking with strange passengers about their most personal memories.
Tempus Fugit has been made for Ludum Dare #44 by a team of five:
Camille Blum : 2D/3D artist
Simon Hembert : Programmer
Melissa Petrucci : UI artist - Narrative Design
Anthony Plomion : Sound Designer
Ugo Trelis : Game/Level/Narrative Design
Status | In development |
Platforms | Windows, Android |
Author | Germans Projects |
Genre | Action, Shooter |
Tags | 3D, Fangame, Third Person, Unreal Engine |
Average session | A few seconds |
Languages | Spanish; Latin America |
Inputs | Keyboard, Mouse |
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