Come aboard Tempus Fugit!

  Pay a fine by talking with strange passengers about their most personal memories.

  

  Tempus Fugit has been made for Ludum Dare #44 by a team of five:

  Camille Blum : 2D/3D artist

  Simon Hembert : Programmer

  Melissa Petrucci : UI artist - Narrative Design

  Anthony Plomion : Sound Designer

  Ugo Trelis : Game/Level/Narrative Design

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