Entry for the "Not the Brisbane 48hr Game Jam". Topic: Submerge,Air, Sculpture.
1 man team, I spent around 21 hours all up.
Requires DX11
I spent a bit too long on the player mesh and animation, and got a little too deep into making a water fog model.
I definitely didn't finish to the scope I wanted to achieve; at a minimum I would've liked a bit more ROI on the collection mechanic (eg, bring sea-life back to the areas you unlock), and a bit more spectacle on the unearthing of the statues.
| Status | In development |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Authors | Tammy, ChangLi, [email protected] |
| Genre | Platformer, Puzzle |
| Tags | 2D, Local Co-Op, Puzzle-Platformer, Stealth |
| Average session | About an hour |
| Inputs | Xbox controller |
| Multiplayer | Local multiplayer |
| Player count | 2 |
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