About This Game: A "20 Second Game Jam" submission. Share what you think! Rate this game or comment below.
Warriors first engage in mental combat before the physical melee begins. In these moments, they plan to defeat their opponent. When the battle begins, they act on instinct: without thought.
Be the Sword-Saint:
Defeat your opponent as many times as possible within 20 seconds.Play cards to move to adjacent to your enemy and attack them.Any attack that hits will defeat your opponent... or you! Plan you approach.
When a card has a movement action and attack action, the movement action is resolved first.Additional points are awarded for:Turning off your 'Ghost' - this shows you where you will be after each play.Turning off your opponents 'Ghost' - same, but for your opponent.Hitting your opponent with your first attack card. Controls: Mouse ControlsGeneralEsc - Options (in game only)Mouse Click (or touch event) - On Card - Play cardOn 'Ghost' Button - Remove player or enemy ghost. (for higher score)On 'Done' Button - Play out cards ASAP. (when you're sure you've defeated enemy and want to play out cards quickly) Game Art, Sound Effects, and other Neat Things: Thanks to all of these great creators.
Art Creditshugues-laborde.itch.io (characters, background)cafedraw.itch.io (card assets)mattwalkden.itch.io (font)pixel-boy.itch.io (sword icon) Sound + Music CreditsEpic Stock Media (Ancient Game, Battle Royale Game, Card Game, Fighting Game, War UI) ToolsDragonRuby GTK (Game Engine)GIMP PixelmashTiled
Status | Released |
Platforms | macOS, HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Fuzzycat Studio |
Genre | Platformer |
Made with | Unity |
Tags | 2D, cat, platfor |
Development log
- Craving Fishes RELEASE 3Dec 15, 2021
- Craving Fishes 2.2aDec 09, 2021
- Craving Fishes 2.1bDec 09, 2021