Super Square Bros. is a platformer created for 32blit using the 32blit SDK. Executable versions use SDL2 behind the scenes. All the artwork and music is by me, and I have used jfxr as the base for most sound effects (most music hasn't been added yet). I've also ported this to PicoSystem, since games can be built for it using the same SDK with some minor tweaks.
Checkpoints can be turned on in settings.
Gamepad/controller is recommended, since the controls will correspond directly to the 32blit controls.
You can also download the executable, .blit and .uf2 files below. They may have better performance than the web version. The Windows version requires Visual C++, which is probably already installed on your device, but if not, you can find it here.
The repository, with the code and the latest versions of all builds is at https://github.com/ThePythonator/Super-Square-Bros/releases/latest.
Note: Since this is made for 32blit/PicoSystem, controls are mapped slightly weirdly:
Controls (keyboard):
WASD or arrow keys - up/down (menu only), left/right (menu and in game)
U or Z - jump, select (in menu)
P - pause/resume, back (in menu)
Note for web users: be aware that clicking away from the game will result in it losing focus - if the game is not responding to keypresses, then make sure you're using the right keys, and try clicking on the GREY BORDER at the edge of the viewport to regain focus (not the actual game canvas). If all else fails, try reloading the page. The web build currently has issues with audio on some browsers, but the executables work fine.
If you enjoyed this game, please consider donating to support my work :)
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.8 out of 5 stars (13 total ratings) |
| Author | brlka |
| Genre | Action |
| Made with | OpenFL |
| Tags | 2D, Atmospheric, Boss battle, Creepy, Difficult, Female Protagonist, Horror, Shoot 'Em Up, Souls-like |
Development log
- Version 1.1 Patch NotesNov 09, 2019






















