NOTE: There is no save feature

  Made in 72 hours for Ludum Dare 50 (theme: delay the inevitable)

  

  Buy upgrades to generate money only when they’re on screen (try to spread out what you buy) The world will keep looping until you buy the “World x” upgrade This will unlock further worlds with new upgrades Finish World 3 to complete the game

  What is more inevitable than spilling milk? This was such a push for us to make in the 72 hour time frame - we were working up to the last minute for sure. So many things inspired this game but main visual inspirations are the lo-fi study girl & the amazing Transfer music video.

  

  The music is Aquamarine by BIGWAVE

  This game was made by the 5x Train team.

  Discord Twitter Train Crew:

  Game Design & Code: PeachTreeOath Art & Code: krevlee

  

Development log

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