Split Fighters is my first “big" project since I worked on it during 3/4 months (instead of the usual 48h). The main idea was to make a fighting game on Adventure Game Studio. Of course, it's a stupid idea because AGS is a software designed to make point & click, so here's the first point & click fighting game (maybe, I didn't checked).

  Of course, because I can't help it, Split Fighters contains plenty of dialogs, way more than any of my previous games. As you can guess, this game isn't really about fighting after all.

Development log

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