SPITFIRE Paradise is a score attack shoot 'em up that encourages you to get up close and personal with your enemies! Hyper-aggressive play and using bombs are key to topping the leaderboards in this fast-paced caravan shooter!

  This game was originally created in three days for ScoreSpace Jam #16????️!

  Also featured in Indiepocalypse #33!

  [EPILEPSY WARNING: This game contains rapidly flashing color effects!]

  Key Features:

  Two intense score attack stages that never let up!A bomb-happy scoring system that rewards pointblanking enemies for bomb recharges and multipliers!Online leaderboards for both stages!Fully rebindable controls! Scoring System:

  Scoring in this game revolves around the multiplier chain system!Destroy enemies at point blank to make them drop lots of green ammo items!Use a bomb to destroy enemies to start the multiplier!Destroy enemies while the multiplier is running to keep it going and make them drop yellow ammo items that increase your multiplier!Speedkilling enemies makes another wave of enemies spawn immediately, meaning more kills and items!Beat the boss before time runs out for a huge bonus!Enemies don't hurt you when you run into them! Be aggressive!You have infinite lives! Don't give up! Credits (core team):

  Programming: rollingcrowArt: PleinairBGM and SFX: DieckPlaytesting: Aktane, kobito Credits (third party assets):

  Art: Explosion by Cuzco | Explosion Animations by Jetrel | Kenney Game Assets 1 by Kenney | Pixel art smoke puff by KelynC

  Fonts: Ankoku Zonji by Ankoku Koubou | Creato Display by Lafontype | Edo SZ by Vic Fieger | LCD by Samuel Reynolds | Makcex by Khurasan | Upheaval Pro by Jovanny LemonadLeaderboards: dreamlo by Carmine T. GuidaSFX: TENCONCRETECUBES | The MatchmakersSprite flashing effect: SpriteFlash by Bartha Szabolcs [EPILEPSY WARNING: This game contains rapidly flashing color effects!]

Development log

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