Catch Ghosts! Blend Ghosts! DRINK UP!!! Spectre Inspector was produced as short demo as a part of AIE final year major production. The game is built around 10 minutes worth of content. Story: In Spectre Inspector you have one mission, and that's to infiltrate the company GRAVE on one of their missions in order to fuel your energy drink addiction. Lucky for you, the easily impressionable Agent Arlo is convinced that you're a trainee given to him by Head Office. Catch (and blend!) all of the ghosts in the mansion and drink up to your heart's content, and hope that Arlo doesn't realise your true intentions.

  

  Gameplay: Explore an abandoned mansion inhabited by ghosts and figure out how to catch each one by finding clues and observing their behavior. Fear not you are not alone your partner Arlo is there to assist you whenever you may be feeling stuck!

  

  Features: 5 unique ghosts to catch!4 tools to use on your ghost hunting adventure!1 full level with an intro & outro cinematic

  Credits:

  

Name:Role:
 Eloise GouldDesigner / 2D Artist
Claudia HutinelProducer / Lead Designer / Level Designer
 Ryan BendaGameplay Programmer / General Programmer 
Leroy Bird
Lead Programmer / AI Programmer
Jaymie Hill
Lead Artist / Environment Artist / Level Artist
Samuel Romeo

Prop Artist
Amelia Brown
Prop Artist
Jasmine Wang
Character Artist
Harrison Morgan
Character Artist / Lead Animator 
Hunter Jessop
Prop Artist
Andrew LongArlo's Voice Actor
HJ Gould
Game's Composer

Spectre Inspector out now!

Keep up to date with development here!

  https://linktr.ee/spectreinspector

  pssst... also try Party Goblins.....

  https://tarenboswellgamedev.itch.io/party-goblins

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