Smallest Quest is a simple hand drawn roguelike that is kid friendly.
I love roguelikes but I know a lot of people are too busy for long games. I designed Smallest Quest to be quick to play and visually pleasing. It crams all the strategy of a traditional roguelike into a juicy 5-level nugget of gameplay.
Authentic roguelike turn-based gameplay.Food clock, permadeath, procedurally generated.Hand drawn artisanal sprites and backgrounds.Procedurally generated quests.5 levels of gameplay.Overworld & underworld tileset.2 characters to choose from.8 monsters of varying difficulty.9 rare collectible items.Weapons, armour, food, and magic items.Classical chip tune sound track & sfx.
Juicy visual effects. I also designed this game to be accessible for kids and RL newbies. My kids get stressed out by realtime combat games like Zelda, and I found they quickly took to the calm considered pace of turn based games. The RL format gives them the exciting combat of a RPG in a low-stress package. I hope it can stand as a nice friendly introduction to the deep roguelike genre.
I had a great time making this game. Drawing the sprites by hand was super fun. Building it with 100% web tech (JS, CSS, and HTML) was very satisfying. (rot.js is awesome!) I really hope you'll have as much fun playing it as I did making it.
If you're interested you can find out more about the development process in this dev-thread on Twitter and also on /r/roguelikedev Saturday Sharing.
Hand crafted with Roguelike Browser Boilerplate.
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | Rated 3.6 out of 5 stars (5 total ratings) |
Author | gridbugs |
Genre | Strategy |
Made with | Rust |
Tags | Seven Day Roguelike Challenge, Roguelike |
Code license | MIT License |
Average session | A few minutes |
Inputs | Keyboard |
Links | Blog, Source code, Play in Browser, Twitter, Twitch |