Siren Head Resurrection
A group of young cave divers went missing. The local ranger does not respond to radio calls. The park is quite away from civilization and there is no one in the area. A storm will hit the valley in the coming hours and the whole area will be covered with thick fog. You have to act fast.
Siren Head Resurrection is a solo, indie, fan made game. The project started only as a short teaser and received a great positive feedback from the community. The game was in development for 8 months and was designed with replayability in mind.
Every time you start a new game, quest items and puzzle solutions may change! Changes are also affected by selected difficulty and found secrets. Your progress may be different from other players...
Before you download
The game contains scenes that may not be appropriate for children and younger audience (disturbing content, strong language, gore and violence), loud sounds and photosensitive environment.
This game is more graphically demanding and relatively large in file size. Please read more about the game before downloading it.
Make sure you use the itch.io app to download the game to get the latest updates.
*Player can choose to limit mature content in the game settings menu.
Community If you are interested in the game, looking for some hints or simply want to chat, feel free to contact me show-more#9940 or ask for invite to the very small Siren Head Resurrection game server
What this game IS survival action adventureexploration and experimentationpuzzle solving What this game IS NOT fast paced first person shooterjumpscares and quick time eventseverything in a single playtrough Important
Please keep in mind that Siren Head character is the intellectual property of Trevor Henderson. The story presented by this game is an UNOFFICIAL expansion of the Siren Head universe. To learn more about Siren Head, please visit Trevor Henderson's official website trevorhenderson.com
Features
The game offers multiple endings. Exploration and non-traditional approach is often rewarded. The game also features multiple puzzles and minigames.
There are several secrets hidden in the game. Some secrets provide permanent bonuses others can extend gameplay.
After finishing the game, new game Plus mode is unlocked (strongly encouraged).
Game Mechanics Player can sneak around the enemies, distract them or use the environment to be able to pass around unnoticed. Game provides lethal and non-lethal weapons to use. Ammo is limited, choosing the right weapon is critical. Every weapon has it's unique attributes damage/speed/range/loudness.
Progress often relies on working with your inventory. Exploration plays an important role in order to achieve the best possible outcome. Some tasks may change a little each playthrough. Reading the books and notes is advised.
Difficulty Easy on Regular mode (assisted mode available for casual players)Medium/Hard on game Plus mode (unlocks after finishing the game) Average session depending on the play style and achieved ending, it may take 50 to 90 minutes to complete the game Developer Notes This is an indie game. Progress is mostly nonlinear. Not every interaction is immediately obvious and may involve some backtracking. There are some interesting secrets that are worth discovering. Regular Game Mode offers the most important parts of the game. If you want to experience the game as intended by developer, try Game Plus Mode.
Controls WSAD - movementQ/E - leanShift - sprintCtrl - crouch/sneakSpace - jumpLMB - use/interactRMB - throw/cancelMouse Wheel - cycle weapons/itemsF - toggle flashlight (hold to cycle intensity / LMB when holding flashlight only)Tab - inventory hotkeyJ - journal hotkey *Optimized for mouse and keyboard (controller possible, but not recommended)
Requirements CPU 3.2GHz 4Cores 64bitGPUMedium GTX1060 / RX570 High GTX1070Ti / RX5600RAM 8GBHDD 6GB of free space (installation of additional system libraries might be required before launching the game) Recommended hardware is targeted for 1080p resolution at 60fps average. Low details can drastically decrease level of fidelity, but can provide significant boost in performance for less capable hardware. The game will try to determine the best possible settings for the installed hardware the first time it starts.
You may need to restart the game for some settings to take effect.
Performance Guide Lighting is the most intense graphical process in the game. Reducing quality from High to Medium has the most significant impact on performance (Low will disable lighting processing)Reducing the view distance and foliage can save additional framesResolution scale affects the rendering resolution and also contribute to performance savingsOther settings have minor impact on performance and are mainly focused on less capable hardware, where every frame counts *Some scenes can be more graphically demanding than others. If you are sensitive to frame drops, adjust the settings accordingly.
Credits
Siren Head character is the intellectual property of Trevor Henderson. For more information please visit author's website trevorhenderson.com.
The game also incorporates assets from Epic Games Marketplace, Quixel and several public domain CC0 assets.
The game is completely free to play with full access to all of it's elements. By making a donation, you support the game developer in his possible future projects. Any donation is highly appreciated. If you are willing to donate, please also consider supporting Trevor Henderson, the creator of Siren Head itself.
Please let me know if you plan to stream the game on YouTube/Twitch.
I'd like to see it
Status | Released |
Platforms | Windows |
Rating | Rated 4.9 out of 5 stars (35 total ratings) |
Author | etherane |
Genre | Interactive Fiction, Adventure |
Tags | 2D, Atmospheric, Bitsy, Minimalist, Psychological Horror, Sci-fi, Surreal, Text based, Twine |