In a world where the USSR never collapsed, a gulag prisoner is sent to the forbidden city of Prashakov to find the source of a mysterious radio signal in exchange for his and his son's liberty.

  Signal is the graduation project of my friends and I. We worked a full year on it to produce this 20 minutes playable demo.

  Production Team :

  Producing, Manon BIONNETGame Design, Anais BLINEAUGame Design, Eliot SERREProgramming & Translation Emma D'ACUNTOProgramming, Fantin GERDYNarrative Design & Level Building, Thomas SOCQUETSound Design, Remi SEVEVoice Actor 1, Martin CASTILLONVoice Actor 2, Bastien BERNAND

Development log

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