A small metroidvania made in 6 days for a self-imposed GAME•A•WEEK challenge.
Use your hookshot to explore a space garden and find all the secrets!
If you liked this game, you should check out our other game, WitchWay!
Andrew Gleeson (@_heygleeson) - Code/Art/Design
Niilo Takalainen (@nilkki1) - SFX
Nathan Antony (@derriskharlan) - Music
Maike Vierkant (@Maibbit) - Title Card
V 1.6 Update (February 2019)
Rebuilt in Game Maker Studio 2.Minor bug fixes. V 1.5 Update (March 2018)
Remade the game entirely to support HTML5Added In-Game TimerReworked level design. V 1.0.1 Update (May 2016)
Disabled Debug/Editor functionality (oops)Fixed edge case where the player would get stuck in solidsFixed critical level design issue where players could get stuck and not progress.Stacked blocks will now move correctly.
Status | Canceled |
Platforms | Windows |
Rating | Rated 4.7 out of 5 stars (135 total ratings) |
Authors | sodaraptor, ragnaroksixx |
Genre | Action |
Made with | Unity |
Tags | Horror, Low-poly, playstation, PSX (PlayStation), resident-evil, Retro, silent-hill, Survival Horror, Third-Person Shooter, Zombies |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Development log
- Development on temporary hold!Aug 16, 2021
- Pathogen-X Minor Update: Demo Build Version 5.3.3Apr 10, 2021
- Big Pathogen-X Announcement and Rework!Apr 01, 2021
- Pathogen-X demo featured on Haunted PS1 Demo Disc 2021!Mar 25, 2021
- Pathogen-X Bug Fix: Demo Build Version 5.3.2Mar 10, 2021
- Pathogen-X Minor Update: Demo Build Version 5.3.1Mar 09, 2021
- Pathogen-X Minor Update: Demo Build Version 5.3Mar 03, 2021
- Pathogen-X Demo: Minor Update IncomingFeb 24, 2021