A small metroidvania made in 6 days for a self-imposed GAME•A•WEEK challenge.

  Use your hookshot to explore a space garden and find all the secrets!

  If you liked this game, you should check out our other game, WitchWay!

  Andrew Gleeson (@_heygleeson) - Code/Art/Design

  Niilo Takalainen (@nilkki1) - SFX

  Nathan Antony (@derriskharlan) - Music

  Maike Vierkant (@Maibbit) - Title Card

  V 1.6 Update (February 2019)

  Rebuilt in Game Maker Studio 2.Minor bug fixes. V 1.5 Update (March 2018)

  Remade the game entirely to support HTML5Added In-Game TimerReworked level design. V 1.0.1 Update (May 2016)

  Disabled Debug/Editor functionality (oops)Fixed edge case where the player would get stuck in solidsFixed critical level design issue where players could get stuck and not progress.Stacked blocks will now move correctly.

Development log

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