Information

(A more up to date version of the demo can be found here: Shattered Realms)

  Shattered Realms is a brawler that plays like a fighting game. Developed by Kopskop Games, it features an advanced move cancelling system, allowing for creative and intuitive combo building, while its dynamic style system rewards experimentation and strategic thinking. It pits the player against challenging enemies and intelligent bosses, in both single-player and co-op modes, supporting up to four players.

  Kopskop Games have released the pre-alpha primarily to gather community feedback on the game's core mechanics. Both art and sound design are in the process of being extensively reworked, and an Alpha containing representative art and sound effects is slated for early 2017.

  Relax and let off steam with easy Chain Combos Be creative and string together moves to create your own combos React to environmental hazards like exploding barrels to extend combos and damage Enjoy two playable characters with wildly different playstyles! Choose between the rushdown Bullet Elf, or the close/long range SummonerUse Burst to break free from being attackedUnleash EX Moves and Super Moves to overwhelm your enemies Get a full run-down of all the game mechanics by visiting the forums:

  Game Mechanics

  Check out the threads below for the commands and frame data of each character's moves:

  Bullet Elf Character Discussion

  Summoner Character Discussion

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