You are Ekko, a being who perceives the world through echolocation.

  Your people exiled you to the surface of your world to die, alone.

  If you want to survive, you will have to avoid meeting

  the path of your mortal enemies: Umbras.

  

  Use the sounds of your steps to navigate an ancient ruin in this first-person horror game.

  But be careful, Umbras are always on the lookout for unusual sounds in their territory.

  To lure their prey, they imitate innocuous sounds, so look out for strangely behaving sounds around you.

  

  . . . . . . . . . CONTROLS . . . . . . . . .

  

  This game is a student project made in four months for

  our last year at CNAM-ENJMIN, France.

  

  . . . . . . . . . CREDITS . . . . . . . . .

  Alice Pinto - Technical artist and programmer

  Ugo Belfiore - Gameplay Programmer

  Timothée Degli Innocenti - Environment artist

  Marine Furlan - Character and texture artist

  Camilo Montes - Opening cutscene drawings

  Nicolas Noël - Game and level designer

  Eva Abollivier - Game and narrative designer

  Robin Richard - Sound designer

  Anaïtis de France - UX designer

  Aymeric Manceau - Producer

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