Sentinel is a mech sim made in two weeks for Mechjam 3, featuring wave based attack/defense gameplay on a large map. Your mission is to navigate to the given waypoints, defeat any encountered resistance, and then defend the location until new coordinates are given. Remember to pay attention to your heat, and check your radar frequently to track waypoints/enemies. Points are picked at random, and waves get harder as time goes on - survive as long as you can.

  ***A NOTE ABOUT THE DIFFERENT BUILDS***

  The original jam version of Sentinel contained a graphics error that was specific to that build, was not present at any point in development, and was not presenting in the editor. I found a workaround for the bug shortly after the initial upload, and included the fixed build (Sentinel_FOG_FIX) as well as the original jam upload since it was a more authentic version of the project. For the best experience, it is recommended that you play the fix version.

  CONTROLS--------------------------------------------------------------

  it is highly recommended to follow the initial tutorial prompts when starting the game, but in case they do not display properly:

  MOVEMENT

  -W/D throttle

  -SPACE brake

  - A/D turn body

  -Q/E rotate turret

  WEAPONS

  - 1,2,3 quick select single weapon

  -SHIFT + 1,2,3 toggle weapons, and combine. More weapons selected at once means slower movement, and more heat build. Remember to off weapons when not needed to move quicker.

  - LMB fire

  FUNCTIONS

  - F use cooling charge. Overheating can stall your mech, use cooling charges when you start seeing heat warnings.

  - H open/close hatch

  - ENTER turn on/off mech. Turning your mech off will allow it to heal for a certain amount.

  - RMB quick look at cockpit

  All graphics, programming, and game design were done by Carlo Sbisa

  https://linktr.ee/Justasquid0

  Radio sound effects provided by Vinny Bouchard

  https://soundcloud.com/mirror-world

Development log

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments

  

Copyright 2023-2025 - www.zddgame.com All Rights Reserved