Nearing the top of a mountain, the only passage left is an old abandoned lift, fittingly named scrap heap. Keep the elevator health, but over all else keep your self safe. The elevator has been here long before you and will be long after.

  almost all the art was created this week for the jam, but the notable exceptions were the fire animation, the player hit flash, and the shadow effect I draw for the edges where the floor meets the wall. I wanted to write more songs, but its really hard to fit all the art, animations, and coding by myself. I was noodling around on the piano Saturday and decided to put that in as an intro and ending song. I hope you guys like it :)

  GLITCHES:

  right now the biggest glitch I didn't solve was an issue with items stacking and results in one item disappearing. for now the wrench is the only one that will respawn, but hopefully with the checkpoint system, if you die all items will be reset.

  I saw there were some performance issues, maybe starting in wave 3, I'm not sure what causes it. I'm bummed it showed up because all week I had smooth frames and in the last few hours I ran into trouble with something. Hopefully its still playable!

  WASD to move

  Space to dodge

  F to drop current item

  WRENCH:

  Left click swing, Right click throw

  if out of bounds should respawn in center

  EXTINGUISHER:

  Left click let her rip

  BUCKET

  fills automatically next to oil or water trough (can also catch oil in empty bucket)

  Left click to pour, Right Click to throw (if still under it, you can catch it again)

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