This is no time for prayer.

  Sangvori is a multiplayer first-person survival horror, allowing up to 12 players to experience the terror brought by the undocumented Sanguisugic Plague in an asymmetrically balanced round-based game. Sangvori offers a unique blend of cooperative and versus gameplay that has you going from Amnesia esc avoidance and survival to intense player versus player combat in the blink of an eye. Our 'trust no-one' approach to design has allowed us to create a game where every decision has a risk, a reward and a choice, forcing players to second guess themselves in an environment where second guessing yourself can be a fatal mistake. Taking place in the 14th Century, our game is set during the Black Death, one of the most horrific and gruesome periods in history that had previously been untouched by games. Until now.

  Named after the irrational craving for blood suffered by its victims; the Sanguisugic Plague spreads quickly, pulsing through their veins, contaminating their brain and taking control over their bodily functions. Consumed by a hunger, victims tear into the flesh of the unsuspecting; crazed, feral and broken.

  Death is inevitable.

  Sangvori is a peer-to-peer multiplayer game using the port 6871, non-LAN play requires the host to port forward.

  Developed and Published by Dreambyte Interactive.

  Programming: Troy Atkinson

  Animation & Design: Alexander Vining

  Environment & Prop Art: Jack Williams

  Character Art: Georgia Higgins

  Level Design: Ben Percival

  Narrative Design & User Interface Art: Elizabeth Osborne

  Music and Sound Design: Luke Holdstock

  Design: Connor Mathews

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