PLEASE NOTE: Above is a playable demo of the game, which is only about 70% complete and is missing many features. It is there for any feedback from those who play it.
MOST FEATURES ARE THERE, APART FROM THE MATCH ENGINE ITSELF...at the moment, results are dictated by a combination of average quality of each squad and team chemistry...so the best teams will still most of the time at present. Almost everything else is there tho.
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Game type: Turn-based football (soccer) strategy game with a retro theme.
A retro-themed soccer management sim in the unique world of the ‘Fenton Soccer League’. Each team, and every player, is uniquely created and has their own good and bad points. Some players are nice guys, some are not so nice. Some hate opposing teams and players. Some love kebabs.
Manage your team by getting to know how they feel, how they act, and how they play without seeing a single statistic. Be guided by your players, trainer, and fans, who all have their own unique ideas on how the game should be played and who you should choose in the first eleven!
The game is intended to be an ‘odyssey’ of sorts, with myriad situations and stories between each game that influence who you choose and which tactics that you adopt. In-week situations will consist of ‘mini-games’ that have not been seen in any soccer manager game before.
In typical football management games, ‘turns’ (game to game) are way too long, and mobile manager games are too short, so SBNSSM fits somewhere in the middle.