On a camping night with your friend Diane, you’re celebrating the end of high school by roasting marshmallows, playing the guitar, and discussing your past and future. But the anxiety induced by your incoming adult life materializes in the nocturnal woods. Strange sounds are disturbing your conversation, and you’ll have to identify them before you can calm down and have a peaceful night.

  

  Rustle is an ambient, seated VR game with binaural sound, full voice acting (in French), and a cel-shading visual style. It is a ten minutes interactive experience, partly scripted, partly sandbox, with two different endings. You will find yourself surrounded by large conifers, sitting in your sleeping bag, and listening to your friend Diane's stories. A few objects are at hand to interact with your environment and its mysteries: a flashlight, a radio, a guitar, some sticks, and a bag of marshmallows!

  Subtitles: French / English / Japanese

  

  

  Rustle is supported by PCVR headsets (tested on HTC Vive, Oculus Quest 1 & 2 via Oculus Link) using SteamVR.

  Apart from the menu access and calibration feature, you will only need the trigger buttons to play the game. The menu allows for a complete configuration of the experience.

  

  Rustle was crafted in three months as a student project by:

  Alice Rameau - Project coordinator & 2D/3D Artist

  Thomas Foucault - Programmer

  Antoine Lima De Carvalho - Game Designer

  Minna Clair - UX/UR Designer

  Antonin Terrien - Sound Designer

  Enzo Giglio - Sound Designer

  Rudy Michel - 3D Artist

  Yann Kukolewsky - 2D Artist

  Ora Yermia - Diane’s voice

  

  -----------------------------------------------------------------------------------

  Rustle received a new update in October '22!

  After being presented in Europe's biggest VR exhibition Laval Virtual, the game was selected to be presented at IVRC's LEAP stage, an event challenging state-of-the-art VR projects in Tokyo.

  Following this selection, we worked on a Japanese dubbed version for Rustle with a talented team:

  Akihiko Shirai (白井暁彦) - Japanese version project manager (日本語版プロデュース)Chiduru Kuroneko (黒猫千鶴) - Scenario supervisor (シナリオ監修)Touko Mitani (三谷桃子) - Translator (翻訳)Miyo Miyomi (みよみみよ) - Voice actress (日本語版声優) Instruction - (指示)

  In the main menu (after lighting up the bush with the flashlight):

  Select "Settings"On the "Language" line, select "日本語" メインメニューで(懐中電灯で茂みを照らした後)。

  「設定」を選択「Language」行で、「日本語」を選択します

Development log

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