Royal Shift is a fast-paced rougelike game about an continous cycle of overthrowing the ruling sovereign.
As you rise from the sands, out for vengeance on the sovereign who dethroned you.
How many cycles will you last?
How to play Your goal is to defeat the sovereign that dethroned you, avoid the wall creeping up on you controlled by the current Sovereign. And what happens after that? You get to play as the defeated sovereign to try and regain power once more!
Get in and out of the set location to fight for weapons and upgrades to be able to face your rival. But remember, any weapons you take to defeat the current ruler will then be used against you in the next cycle!
Controls Movement: unverisal movement keys (wasd, zqsd)
Attack: Right clicking on item or dragging it onto enemies
Upgrade: Drag and drop onto current loot (same items only)
Tips - Combine duplicates to upgrade your gear
- The wall will progress even in combat
The game has been made for GMTK2023
Made possible by Carpenter Blue, Ponporio and Duraspaz
We tried to get the kinks out at the end, but have a few problems with sound, music, bugs and balance and will try to iron them out at a later point
We didn't had time to add in the credits so for now a short thanks to the people over at Peritune for their royalty free music
Themes used are Desert5 for Day tune Desert2 for night theme Piano Sad2 for game over Firmament3 For Mantis theme and Thunderclap for Scarab theme
Status | In development |
Platforms | Windows, Linux |
Release date | Aug 03, 2021 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | hericfisio |
Genre | Role Playing |
Made with | RPG Maker |
Tags | 2D, Dark Fantasy, Dystopian, Fantasy, Manga, Retro, RPG Maker, Turn-based |
Average session | About an hour |
Languages | Portuguese (Brazil) |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Links | Catarse |
Development log
- Atualização 18/08/2021Aug 19, 2021
- Atualização 12/08Aug 11, 2021
- Atualização 09/08/2021Aug 09, 2021
- Atualização dia 02/08Aug 03, 2021
- Resolvendo mais bugsApr 08, 2021
- A loja está quase láApr 07, 2021
- Temos um trailerApr 03, 2021