Robo Rapture is a singleplayer turn-based strategy game where you take control of a team of soulless machines desperately trying to outrun the end of days. The rapture is consuming the world behind you as you trek forward with the ultimate goal of slaying the Antichrist himself, Neo Satan.

  Robo Rapture was developed in 3 Months at Vancouver Film School as a final project.

  Robo Rapture was developed by:

  Talia bob Mair - Game Design and Art

  Gus Grizendi - Game Design and Level Design

  Ben Breuer - UI/UX Design and Project Management

  Angelica Mendez Vega - Gameplay and AI Programming

  Miguel Aquino - Gameplay Programming and Technical Art

  Daniel Shypilov - Composer

  Ssup Kim - Audio Designer and Composer

  Jordi Rivera - Audio Designer

  Pato Flores - Audio Lead

Development log

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments

  

Copyright 2023-2025 - www.zddgame.com All Rights Reserved