Resquid is a 2D-sideview pacifistic shoot'em up under the sea where you are a little dumbo octopus willing to save its squids friends from the giant bad Kraken trying to eat them in the abyssal depths.
For doing it, you need to shoot bubbles on your friends to help them going up from those dark waters.
Once they are in the bubble, you have to push them up so they can be out of reach from the Kraken.
In this shoot'em up, we try to keep things pacifistic and benevolent on a maximum range, so we didn't make a proper leaderboard as the genre usually offers. Instead, every session you play, you add your personal saving score to a global worldwide score, counting all the squids saved around the planet!
Come and help us save some squids!
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Better with controller!
but we love keyboard users too so
Keyboard Controls:
Move:
Classic WASD (or ZQSD) or Arrows
Shoot a bubble :
Spacebar
Dash :
C or X [or M so you can play with both hands in any case]
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The Resquid Team:
We made this game during a school project in our National Videogame and Interactive Medias School in France (ENJMIN) and this is our first group project for this year.
We hope you'll enjoy it as much as we enjoyed making it!
Programming:
Florian ALAZAIS | Flo Alazais (GitHub)
Hugo BOMBAIL | Personal Site
Graphic Design:
Rémi LE GALLO LE MANACH | Rémi Töötätä (itch.io)
You-Jeen METTE | Personal Site
Game Design:
Simon GIRAUD | Personal Site
Ulysse ROUAULT-LELIEVRE | Razeltif (itch.io)
Management:
Constance GAUTIER | Kallysto (itch.io)
Sound design:
Benjamin DARMON | Personal Site
UI/UX :
Amaury HAULER | Rhadamenthe (itch.io)